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[Bug/Not playable] Freeze of death - Dragon Ball Z - Ultimate Battle 22 (Japan) #37

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Immersion95 opened this issue Sep 17, 2022 · 3 comments

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@Immersion95
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Immersion95 commented Sep 17, 2022

This game is not working at all with this core, it freezes at the first loading screen so it is currently impossible to get ingame.

First I thought that the dump was wrong so I checked against Redump and I also tried the cue/bin version to no avail.

I tried to change the different options and I couldn't find a way to get past this screen.

The same game works in Beetle.

Here is a log and screenshot :

retroarch__2022_09_17__21_31_08.log

Dragon Ball Z - Ultimate Battle 22  #(Japan)-220917-213733

@Immersion95
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Immersion95 commented Sep 17, 2022

I tested this on Duckstation (latest preview build from Sept, 17th 2022) and it's also hanging. Unfortunately (the great) stenzek doesn't allow to open issues on his repo so I can't report it to him.

@Immersion95 Immersion95 changed the title [Bug] Freeze of death - Dragon Ball Z - Ultimate Battle 22 (Japan) [Bug/Not playable] Freeze of death - Dragon Ball Z - Ultimate Battle 22 (Japan) Sep 17, 2022
@Immersion95
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The game now works with latest upstream stenzek/duckstation@af5f1c7

stenzek added lot of changes, this core would benefit greatly from backporting everything.

@Immersion95
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Immersion95 commented Jul 28, 2023

What I found with the available builds that I could retrieve :

I think the issue is that this game doesn't have a system.cnf, hope that helps !

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