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A helpful member of the RetroArch subreddit told me " Same happened to me too after updating the core. I fixed it by going in Quick Menu -> Core Options -> Advanced Settings and turning off 'Use Old MDEC Routines'. " This worked for me, could be useful for anyone else experiencing these issues!
A helpful member of the RetroArch subreddit told me " Same happened to me too after updating the core. I fixed it by going in Quick Menu -> Core Options -> Advanced Settings and turning off 'Use Old MDEC Routines'. " This worked for me, could be useful for anyone else experiencing these issues!
Latest RetroArch 1.19.1, latest SwanStation core. Same bug on different renderers, no/different shaders, tried different settings.
Reproduce by starting the game, in the main menu you can notice some bugged graphics. Cutscenes work fine, but gameplay is broken.
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