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This is a duplicate Request, but with "different" system implementation!:)
Daniel5151 and Kemenaran have both respectively done some fun work with a gimmick that allows games to be automapped, and assets drawn from files to display landscapes you have already traversed within any given "supported" games. I am hoping to try to get this into a viable NES Core, as well as GB one..I did a video demonstration, to showcase exactly what is going on.
Like with the previous Custom Arcade MAME Samples...Additions like "WIDE NES-GB" would truly accentuate a game playing experience:) Thanks for perusing this Feature Request! The Githubs containing codings for both implementations, are:
This is a duplicate Request, but with "different" system implementation!:)
Daniel5151 and Kemenaran have both respectively done some fun work with a gimmick that allows games to be automapped, and assets drawn from files to display landscapes you have already traversed within any given "supported" games. I am hoping to try to get this into a viable NES Core, as well as GB one..I did a video demonstration, to showcase exactly what is going on.
https://www.youtube.com/watch?v=OOjPgagSZC4
Like with the previous Custom Arcade MAME Samples...Additions like "WIDE NES-GB" would truly accentuate a game playing experience:) Thanks for perusing this Feature Request! The Githubs containing codings for both implementations, are:
https://prilik.com/ANESE/
https://github.com/daniel5151/ANESE
https://kemenaran.winosx.com/posts/widegb-playing-game-boy-games-on-wide-screens
https://github.com/kemenaran/SameBoy/tree/wide_gb
Thanks! Hoping we can get this going for NES with fceumm or nestopia; and gb/gbc with gambatte or sameboy!
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