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Flashing solid color screens #375

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arpruss opened this issue Jul 21, 2020 · 2 comments
Open

Flashing solid color screens #375

arpruss opened this issue Jul 21, 2020 · 2 comments

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@arpruss
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arpruss commented Jul 21, 2020

I tried Zelda 1 in fceumm on my RPI, and I just got a screen flashing between various solid colors. Any suggestions? It works fine in Nestopia.

@negativeExponent
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negativeExponent commented Aug 2, 2020

probably a bad header. post logs.

it should show at least similar to this:

[libretro INFO] Loading /mnt/data/EMULATORS/ConsoleRoms/Nintendo - Nintendo Entertainment System/Legend of Zelda, The (USA).nes...

[libretro INFO]  PRG-ROM CRC32:  0x3FE272FB
[libretro INFO]  PRG+CHR CRC32:  0x3FE272FB
[libretro INFO]  PRG+CHR MD5:    0xd9a1631d5c32d35594b9484862a26cba
[libretro INFO]  PRG-ROM:    8 x 16KiB
[libretro INFO]  CHR-ROM:    0 x  8KiB
[libretro INFO]  Mapper #:   1
[libretro INFO]  Mapper name: MMC1
[libretro INFO]  Mirroring: Horizontal
[libretro INFO]  Battery: Yes
[libretro INFO]  System: NTSC
[libretro INFO]  Trained: No
[libretro INFO] 
[libretro INFO]  The iNES header contains incorrect information.  For now, the information will be corrected in RAM. saveram: 8 KB, chrram: 8 KB.

@negativeExponent
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@arpruss any update? more info?

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