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[Android] Beetle Saturn crashes after 5 seconds on any game #159
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@Cinibonswirl26 Have you enabled logging with debug level to try and see if something shows the reason why this happens? Also, what system are you on? If you're on Windows, go to the Event Viewer > Applications and try to see if there is a log at the time of error that references RetroArch or Beetle core. |
RetroArch 1.8.4 (Git f425d8d)
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Here's a video to go along with it |
Same problem here on Shield arm 64 bit. Didn't try arm 32 bit. Could this be the same as bug #157 [Core not working on NVIDIA Shield TV after lastest update to Retroarch 1.7.8]? |
Also happens to my Android device, every game I tested gives me a black screen for ~3 seconds and crash RA. If I'm fast enough I can call the Quick Menu, but when resuming it crashes. Couldn't find any error in log. Saturn bios files are correct. |
Same problem. |
can you try at least latest core and retroarch? if still the same, enable DEBUG level for both frontend and core log levels and send logs again. |
@yuanye8425 Mate, that's awesome! Tried on my phone and it really works (though now I discovered that my Samsung runs Guardian Heroes like sh*t lol, but still, it works!)
@negativeExponent thanks for the instructions! Without using yuanye's workaround, I did the test and it seems the problem still persists. I know I'm not OP, but I think it will help, since it's the same issue. Here are my logs with RA 1.9.0 and latest core (not sure if it changes anything, but I made one using gl and one with vulkan). Phone's a Samsung A51. |
If you didn't say that you can still call quick menu before crash. I wouldn't be able to figure it out with this workaround. 😏. That was very very important. Because I thought that this core is not running at all... Guardian Heroes runs at 60fps and it's stable here. What's the processor of your phone? In my experience. Saturn's emulation needs a powerful processor, at least snapdragon 845, even 835 was not enough. My previous phone is Samsung note 8 with 835, Saturn's emulation runs not bad on it but not good enough. After I have changed to SONY xperia 1 with snapdragon 855. I can feel its power.😆 damn good. I tried dophin immediately, threw some game cube and wii games in. It runs very well. xenoblade chronicles full speed on a phone! Damn extraordinary job! Those emu devs are just amazing. They brought us something we can't even imagine before. They are so lovely. |
That SD 855 sure packs a punch 😄 Unfortunately my phone is much humbler, rocking a mid-range Exynos 9611 and 4GB of RAM. As for Guardian Heroes, I discovered it runs quite well with the standalone Yaba Sanshiro emulator on Android, but I'm aware that Beetle/Mednafen is way more accurate and demanding, so I'm not exactly surprised. Also, I agree with you, emulators are a godsend and their devs are amazing! |
Exactly. Anyway I'm happy that could help a little bit. See ya around. |
last post is last Dec 2020. A lot has changed since then, both core and retroarch. You are adding nothing "new" to the discussion but a senseless post (necromancy in this case), considering this is a new account... |
I'll delete my previous reply and give more info then. This issue still exists, and it's independent of the CHD problem. It crashes with CUEs/BINs too. The ejecting and inserting disc trick still works, but is not ideal, obviously. This trick is not necessary when using the 32-bit build of Beetle Saturn, but that build doesn't run Beetle Saturn as well. I'm using a Galaxy s20 Ultra on Android 11. |
I'm hving the same issue here with my Poco F3 Pro. so it is still not fixed :( thanks for the hard work ! |
Beetle Saturn always crashes 5 seconds after launching a game. Have tried multiple games, always crashes app. It appears that it's able to launch the game as it does not display a "Failed to Load Content" error
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