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Compiling
Rust 1.32.0 or later is required to build librespot, we recommend installing rust using rustup.
If you are building librespot on macOS, the homebrew provided rust may fail due to the way in which homebrew installs rust. In this case, uninstall the homebrew version of rust and use rustup, and librespot should then build.
A kernel version of 3.9 or higher is required. For info on compiling for older kernels see: Compile-librespot-for-kernel-prior-3.9
Once you've cloned this repository you can build librespot using cargo
.
cargo build --release
The default for librespot is to build with Rodio for audio playback, and to use lewton as the decoder, which is a pure rust build on Windows and MacOS.
On Linux you'll need to follow the instructions for the ALSA backend.
However you can use cargo's feature flags to change these defaults e.g:
cargo build --release --no-default-features --features portaudio-backend
Here is a full list of available "features" and a short description.
Flag | Feature |
---|---|
rodio-backend |
Audio playback using WASAPI/CoreAudio/ALSA via Rodio. |
alsa-backend |
Audio playback using alsa. |
portaudio-backend |
Audio playback using PortAudio. |
pulseaudio-backend |
Audio playback using PulseAudio. |
jackaudio-backend |
Audio playback using JACK. |
sdl-backend |
Audio playback using SDL2. |
gstreamer-backend |
Audio playback using GStreamer. |
with-tremor |
Vorbis decoding using the fixed-point Tremor library. |
with-vorbis |
Vorbis decoding using libvorbis bindings. |
with-dns-sd |
LAN discovery using dns-sd instead of the default mDNS. |
Rodio is a high-level audio library built on top of CPAL. It is the default as it does not require any non-rust dependencies on windows or MacOS, and is able to use the native audio engines. On Linux the dependencies are the same for the ALSA backend.
Additionally requires pkg-config
and alsa
libs to be installed.
On debian / ubuntu, the following command will install these dependencies :
apt install libasound2-dev pkg-config
Or on fedora the alsa-lib-devel
package.
Building requires a C compiler, and of-course portaudio.
On debian / ubuntu, the following command will install these dependencies :
sudo apt install build-essential portaudio19-dev
On Fedora systems, the following command will install these dependencies :
sudo dnf install portaudio-devel make gcc
On macOS, using homebrew :
brew install portaudio
Finally enable the feature in cargo:
cargo build --release --features portaudio-backend
Building requires a C compiler and an installation of GStreamer 1.x (so, the old 0.10.x releases will not work). It is highly recommended to have at least the gst-plugins-base and gst-plugins-good sets of plugins installed. plugins-bad and plugins-ugly will improve your selection of plugins.
The OS-independent cargo
build command with GStreamer support is as follows:
cargo build --release --features gstreamer-backend
sudo apt install build-essential gstreamer1.0-plugins-good gstreamer1.0-plugins-base libgstreamer-plugins-base1.0-dev libgstreamer-plugins-good1.0-dev
For additional plugins, add packages of gstreamer1.0-plugins-X
replacing X
with "bad", "ugly", "ffmpeg", etc. in the above command.
Then, to enable the GStreamer backend during your librespot build using cargo:
Using Homebrew, you can find gstreamer plugin packages. For example, here is the recipe for the -bad plugins. Here's how you'd install all the main plugin packages:
brew install gst-plugins-good gst-plugins-bad gst-plugins-ugly
This should bring in the -base plugins as well as C development headers as dependencies, but if not, use brew search
to your advantage to discover additional packages.
On Windows, you can configure your build toolchain using one of two approaches: the Visual C++ toolchain or the MinGW64 toolchain. This Wiki does not currently document how to use the Visual C++ toolchain. The MinGW64 toolchain is quite straightforward.
For MinGW64, you should do the following things:
- Install MSYS2 from here.
- Install Rust within MSYS's environment (bash) using
pacman -S mingw-w64-x86_64-rust
. - Install GStreamer and dependencies within MSYS using
pacman -S mingw-w64-x86_64-gst-plugins-base mingw-w64-x86_64-gst-plugins-good mingw-w64-x86_64-gst-plugins-bad mingw-w64-x86_64-gst-plugins-ugly mingw-w64-x86_64-gstreamer mingw-w64-x86_64-gcc
- Build librespot normally using
cargo
. - Copy the librespot.exe binary into the
bin
directory where all your MinGW DLLs are. You may have to copy some DLLs as well. - If librespot.exe crashes or fails to launch due to missing DLLs, you can always copy them from wherever they are in the MinGW/MSYS folder structure into the same directory as librespot.
It is also possible to use third-party GStreamer builds in many cases, because Windows doesn't care whether compiled .DLL files were built with MinGW or Visual C++. There are official GStreamer binaries for Windows available here and you can drop the DLLs into the same directory as your librespot.exe to have it pick them up.
As a final option, in case commonly available builds don't have the plugins you're looking for, you can build GStreamer from source. By far, the easiest way to build GStreamer from source on Windows is using MSYS2.