- The default angle no longer resets after deactivating and reactivating the angle property.
- Fixed crash when changing the preview background color
- Fixed crash on Mac when opening file picker dialogs
- Adding images now inserts the new images after the currently selected image
- Added user configurable FPS setting
- Added ability to reload the emitter images. Press F5 or click the button in the images panel.
- The preview is no longer dimmed when the color picker for the color graphs are drawn
- The preview interface is now visible over the particle effect and preview background
- Minor UI tweaks and bug fixes
- Resolved issue with Angle still affecting the emitter despite being deactivated. Thanks ludek17052.
- The position of a newly loaded effect is now set to the position of the old one. Thanks ChinQingl.
- Fix export file dialog defaulting to an incorrect path
- Fixed image name error when loading old particle effects with whole paths listed in the particle file
- Fixed crash when pressing the Ctrl+Tab shortcut when the screen is defaulted to anything other than "Welcome"
- Fixed crash when setting a negative max count. Thanks Yannoch!
- Minor bugfixes and code cleanup
- Added "Export" option to allow users to save a copy of their particle file
- Fixed tooltips for "zoom in" and "zoom out"
- Fixed tooltip for "Aligned" option
- Fixed being unable to right-click the preview panel over the statistics label
- Fixed unable to delete the correct sprite if particles have the same file name
- Minor bugfixes and code cleanup
- Added date and time to log errors
- Fixed incorrect image paths when loading from a CRLF file. Thanks Obigu!
- Fixed loading old particle effect files. Thanks Obigu!
- Fixed error messages not being able to be dismissed or interacted with after an image path error
- Added option to disable exporting images with the particle file
- Locate Images no longer copies files to the particle effect's parent folder
- Locate Images only requires you to find the first missing image if the rest of the images are in the same folder
- Fixed reading files with CRLF end of line sequences. Thanks Obigu!
- Fixed stage focus when the locate images dialog is shown
- Fixed issues with mice that send two touch-downs instead of one. Thanks Nate!
- Fixed incorrect order of emitters in the preview when merging effects
- Fixed unable to add new nodes to the ColorGraph
- Minor bugfixes and code cleanup
- Removed all references to Particle Park Pro
- Escape hides relevant dialogs
- Fixed crash when an open dialog returns a file that does not exist
- Fixed unable to set keyboard shortcuts
- Minor bugfixes and code cleanup
- Rebranded app as GDX Particle Editor
- Fixed PPM not being applied at app start
- Keyboard shortcuts to save, saveAs, and open have been added. Thanks, John!
- Added option to load pre-built templates
- Added drag and drop functionality for images and particle files
- Prompt the user to save changes before exiting the app, loading a particle effect file, or loading a template
- The color of the statistics label can be changed
- The preview settings are persisted and can be reset to default values
- Right-clicking the preview now hides the cursor
- Opening a particle effect file that doesn't have the locally saved particle images asks you to locate them in a new dialog
- The currently open file is displayed in the window title and indicates if changes have been made
- The particle effect now resets when certain properties are modified so the change is instantly noticeable
- The split pane and carousel in Wizard mode are now persisted between switching modes
- Fixed crash upon deactivating all emitters. Thanks, Rafa!
- Fixed merging particles resulting in the wrong order of particles being added to the particle effect
- Fixed independent checkbox for emitters not working
- Fixed merging resulting in unsorted and unexpected results
- Fixed undoing remove image always adding the image to the end of the list
- Fixed EditableLabel not changing back to a label on an unfocus
- Fixed Size subpanel not showing the splitx/y controls when appropriate
- Minor bugfixes and code cleanup
- Fixed certain keyboard shortcuts being triggered at the same time
- Fixed disabled emitters not being exported when saving
- Fixed tooltips staying visible when the mouse exits the window
- Fixed file extension not being saved on Mac
- Window size is initialized to a percentage of the available screen size
- Added more details to the summary of the Wizard mode
- Added the Delta Multiplier functionality of the preview
- Added the Pixels Per Meter functionality of the preview
- Decimal units for values allowed where it makes sense
- Sharper fonts when UI is scaled.
- Updated libGDX version to 1.12.1
- Minor bugfixes and code cleanup
- Initial release version
- Created for alpha testing and proof of concept