diff --git a/Assets/Scripts/Editor/Build.cs b/Assets/Scripts/Editor/Build.cs index 4e0c2541d..ccc6fbe5e 100644 --- a/Assets/Scripts/Editor/Build.cs +++ b/Assets/Scripts/Editor/Build.cs @@ -235,7 +235,7 @@ private void PreparePrefabManifest(Entry prefabEntry, string outputFolder, List< var info = vehiclePrefab.GetComponent(); var fmu = vehiclePrefab.GetComponent(); - var baseLink = vehiclePrefab.GetComponent(); + var baseLink = vehiclePrefab.GetComponentInChildren(); if (info == null) { diff --git a/Assets/Scripts/Utilities/BundleConfig.cs b/Assets/Scripts/Utilities/BundleConfig.cs index 0efe36867..59c7851aa 100644 --- a/Assets/Scripts/Utilities/BundleConfig.cs +++ b/Assets/Scripts/Utilities/BundleConfig.cs @@ -25,7 +25,7 @@ public enum BundleTypes public static Dictionary Versions = new Dictionary() { - [BundleTypes.Vehicle] = "com.svlsimulator.5", + [BundleTypes.Vehicle] = "com.svlsimulator.6", [BundleTypes.Environment] = "com.svlsimulator.4", [BundleTypes.Sensor] = "com.svlsimulator.5", [BundleTypes.Controllable]= "com.svlsimulator.2", diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 6fb51fe0e..c73ebd684 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -127,7 +127,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 2021.2.1 + bundleVersion: 2021.2.2 preloadedAssets: - {fileID: 11400000, guid: 4270dd94ce32ff9408cfe51e6cd1c831, type: 2} metroInputSource: 0