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potions.js
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potions.js
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module.exports = [
/**
* IF YOU WANT TO ADD MORE POTS, JUST COPY THE CONTENT BETWEEN { },
* AND CHANGE ONLY THE ITEMS LISTED ABOVE:
*
* ITEM - CODE OF THE ITEM, CAN BE FOUND USING IN-BUILT COMMAND OR TERA DATABASE
* CD - ITEM COOLDOWN TIME IN SECONDS
* HP - TRUE: HP POTION / FALSE: MP POTION
* USE_AT - HOW MUCH HP/MP TO BE USED (IF 50 THE POTION WILL BE USED IF YOU HAVE LESS THAN 50% HP/MP)
*
* JUST COPY THE OTHER VALUES
*/
// HP
{
item: 6552,
name: "Prime Recovery Potable",
cd: 10,
hp: true,
use_at: 50,
inCd: false,
id: 0,
invQtd: 0
},
{
item: 116,
name: "Health Potion",
cd: 30,
hp: true,
use_at: 20,
inCd: false,
id: 0,
invQtd: 0
},
{
item: 114,
name: "Valkyon Health Potion",
cd: 30,
hp: true,
use_at: 20,
inCd: false,
id: 0,
invQtd: 0
},
// MP
{
item: 6562,
name: "Prime Replenishment Potable",
cd: 10,
hp: false,
use_at: 50,
inCd: false,
id: 0,
invQtd: 0
},
]