diff --git a/ios.toolchain.cmake b/ios.toolchain.cmake index 312cfad..9660a6e 100644 --- a/ios.toolchain.cmake +++ b/ios.toolchain.cmake @@ -62,6 +62,7 @@ # SIMULATOR = Build for x86 i386 iphoneOS Simulator. # SIMULATOR64 = Build for x86_64 iphoneOS Simulator. # SIMULATORARM64 = Build for arm64 iphoneOS Simulator. +# SIMULATOR64COMBINED = Build for arm64 x86_64 iphoneOS Simulator. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY) # TVOS = Build for arm64 tvOS. # TVOSCOMBINED = Build for arm64 x86_64 tvOS + tvOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step) # SIMULATOR_TVOS = Build for x86_64 tvOS Simulator. @@ -155,7 +156,7 @@ set(ENV{_IOS_TOOLCHAIN_HAS_RUN} true) # List of supported platform values list(APPEND _supported_platforms - "OS" "OS64" "OS64COMBINED" "SIMULATOR" "SIMULATOR64" "SIMULATORARM64" + "OS" "OS64" "OS64COMBINED" "SIMULATOR" "SIMULATOR64" "SIMULATORARM64" "SIMULATOR64COMBINED" "TVOS" "TVOSCOMBINED" "SIMULATOR_TVOS" "SIMULATORARM64_TVOS" "WATCHOS" "WATCHOSCOMBINED" "SIMULATOR_WATCHOS" "MAC" "MAC_ARM64" "MAC_UNIVERSAL" @@ -195,10 +196,10 @@ endif() # Assuming that xcode 12.0 is installed you most probably have ios sdk 14.0 or later installed (tested on Big Sur) # if you don't set a deployment target it will be set the way you only get 64-bit builds -if(NOT DEFINED DEPLOYMENT_TARGET AND XCODE_VERSION_INT VERSION_GREATER 12.0) - # Temporarily fix the arm64 issues in CMake install-combined by excluding arm64 for simulator builds (needed for Apple Silicon...) - set(CMAKE_XCODE_ATTRIBUTE_EXCLUDED_ARCHS[sdk=iphonesimulator*] "arm64") -endif() +#if(NOT DEFINED DEPLOYMENT_TARGET AND XCODE_VERSION_INT VERSION_GREATER 12.0) +# Temporarily fix the arm64 issues in CMake install-combined by excluding arm64 for simulator builds (needed for Apple Silicon...) +# set(CMAKE_XCODE_ATTRIBUTE_EXCLUDED_ARCHS[sdk=iphonesimulator*] "arm64") +#endif() # Check if the platform variable is set if(DEFINED PLATFORM) @@ -341,6 +342,30 @@ elseif(PLATFORM_INT STREQUAL "OS64COMBINED") else() message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work") endif() +elseif(PLATFORM_INT STREQUAL "SIMULATOR64COMBINED") + set(SDK_NAME iphonesimulator) + if(MODERN_CMAKE) + if(NOT ARCHS) + if (XCODE_VERSION_INT VERSION_GREATER 12.0) + set(ARCHS arm64 x86_64) # FIXME: Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missing bitcode markers for example + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64 arm64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64 arm64") + else() + set(ARCHS arm64 x86_64) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64") + endif() + set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-ios${DEPLOYMENT_TARGET}-simulator) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator) + endif() + else() + message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the SIMULATOR64COMBINED setting work") + endif() elseif(PLATFORM_INT STREQUAL "SIMULATOR") set(SDK_NAME iphonesimulator) if(NOT ARCHS)