Create random hexagonal mazes and export them to svg.
It's possible to add margin to the tiles:
You can omit tiles from beeing part of the labyrinth too:
- 0.0.2: fix bug that prevented a maze to be shuffled when the entry point was not
(0,0)
- 0.0.1: initial release
@see this tutorial
rm -rf build/ dist/ hex_maze.egg-info/ && \
python3 setup.py sdist bdist_wheel && \
python3 -m twine upload dist/*