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This organisation is for those interested in learning the C family of programming languages; primarily C and C++ along with interesting libraries, such as Qt and OpenGL, for use in the computer generated graphics industries like Games and Film.
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To gain a better understanding of how the computer works and the ability to produce software that aid in the creation of next-generation film and/or games.
Some examples of projects we aim to comprehend, understand and eventually be able to build or contribute to ourselves.
- OpenVDB - Dreamworks Animation
- Alembic - Sony Pictures
- OpenEXR - Industrial Light and Magic
- OpenSubdiv - Pixar
- OpenImageIO – Sony Pictures
- Id Software Games
- Unreal Engine
To understand and potentially convert, if only in part, white papers from relevant conferences and research labs - e.g. Siggraph and Pixar Research.
Hey, I'm Marcus and I run a research-and-development startup called Abstract Factory.