Releases: ldtteam/minecolonies
Releases · ldtteam/minecolonies
Release 1.1.637-1.21.1-beta
Changelog
Release 1.1.636-1.21.1-beta
Changelog
Release 1.1.636-1.20.1-beta
Changelog
1.1.637-1.21.1-beta (2024-08-19)
1.1.636-1.21.1-beta (2024-08-19)
1.1.635-1.21.1-beta (2024-08-19)
1.1.634-1.21.1-beta (2024-08-19)
Fixed bugs:
- [BUG] FARMER_HOE threw an exception #10133
1.1.633-1.21.1-beta (2024-08-18)
Release 1.1.635-1.21.1-beta
Changelog
Release 1.1.634-1.21.1-beta
Release 1.1.633-1.21.1-beta
Changelog
v1.1.633 (2024-08-18)
Merged pull requests:
- Caledonia cookery #10121 (MotionlessTrain)
- Smallfixes #10120 (someaddons)
- Pagoda additions, Spacewars change and Fortress fix in 1.20.1 #10116 (MotionlessTrain)
- resilience+++ #10111 (someaddons)
- resilience++ #10110 (Raycoms)
- Resilient rs #10107 (Raycoms)
- Lost Mesa City, Minecolonies Original and Colonial fixes in 1.20 #10105 (MotionlessTrain)
- Fix compost application rules to Minecolonies crops #10104 (Thodor12)
- Small improvements #10101 (Raycoms)
- Send incompatible mods to the logs for easier recognition #10100 (Thodor12)
- Update CitizenHappinessHandler.java #10099 (Thodor12)
- Cavern additions, Colonial and Fortress fixes in 1.20.1 #10096 (MotionlessTrain)
- Evaluate loot pool conditions too #10090 (uecasm)
- Redo everything but the military files in colonial #10088 (Thodor12)
- Rollback of all modified colonial files #10086 (Thodor12)
- Some fixes #10085 (someaddons)
- Ye daft crafter, ye cannae make buckets from bottles #10081 (uecasm)
- Ware balance #10076 (Raycoms)
- Add new jugs and seperate loottables #10072 (Raycoms)
- Fix food value nerf #10070 (uecasm)
- Fix clicking on arrow to get possible recipes #10067 (uecasm)
- John's cookeries #10065 (MotionlessTrain)
- fix 10047 #10064 (Raycoms)
- Fix food auditor for new food system #10059 (uecasm)
- Allow rice to actually drop :D #10058 (uecasm)
- Medieval, Desert Oasis, Minecolonies and Colonial additions, Medieval fix and Fortress change #10057 (MotionlessTrain)
- Fixes crash if rack next to hut #10056 (uecasm)
- Food related fixe #10054 (Raycoms)
- Quarrier tweaks #10052 (MotionlessTrain)
- Tool handling #10051 (Raycoms)
- Don't treat domum items as equivalent when reporting resource deliveries #10049 (uecasm)
- Allow teaching crafting recipes to kitchen at levels 1-2 #10048 (uecasm)
- Cookery fixes #10041 (Raycoms)
- fix 10035 & 10036 #10040 (Raycoms)
- Cavern and Ancient Athens fixes #10027 (MotionlessTrain)
- Minecolonies food #10018 (Raycoms)
- fix #10010 #10017 (Raycoms)
- Fuel/Request interaction fixes #10015 (someaddons)
- fix npe #10014 (Raycoms)
- Migrate to new structure operations in favor of ticked world operation #10012 (Thodor12)
- Fortress, Shire and Medieval Birch fixes #10007 (MotionlessTrain)
- Schematic kitchen preparations #10005 (MotionlessTrain)
- courier adjutment + sleep adjustments #10004 (Raycoms)
- Medieval and Ancient Athens fixes #10002 (MotionlessTrain)
- Add kitchen placeholder #10001 (Raycoms)
- [ImgBot] Optimize images #10000 (imgbot[bot])
- Update greek texture style to include all #9998 (Raycoms)
- Rack fixes #9997 (someaddons)
- Fix enum naming for direction for raids #9995 (Thodor12)
Release 1.1.632-beta-1.21.1
Changelog
v1.1.633 (2024-08-18)
Merged pull requests:
- Caledonia cookery #10121 (MotionlessTrain)
- Smallfixes #10120 (someaddons)
- Pagoda additions, Spacewars change and Fortress fix in 1.20.1 #10116 (MotionlessTrain)
- resilience+++ #10111 (someaddons)
- resilience++ #10110 (Raycoms)
- Resilient rs #10107 (Raycoms)
- Lost Mesa City, Minecolonies Original and Colonial fixes in 1.20 #10105 (MotionlessTrain)
- Fix compost application rules to Minecolonies crops #10104 (Thodor12)
- Small improvements #10101 (Raycoms)
- Send incompatible mods to the logs for easier recognition #10100 (Thodor12)
- Update CitizenHappinessHandler.java #10099 (Thodor12)
- Cavern additions, Colonial and Fortress fixes in 1.20.1 #10096 (MotionlessTrain)
- Evaluate loot pool conditions too #10090 (uecasm)
- Redo everything but the military files in colonial #10088 (Thodor12)
- Rollback of all modified colonial files #10086 (Thodor12)
- Some fixes #10085 (someaddons)
- Ye daft crafter, ye cannae make buckets from bottles #10081 (uecasm)
- Ware balance #10076 (Raycoms)
- Add new jugs and seperate loottables #10072 (Raycoms)
- Fix food value nerf #10070 (uecasm)
- Fix clicking on arrow to get possible recipes #10067 (uecasm)
- John's cookeries #10065 (MotionlessTrain)
- fix 10047 #10064 (Raycoms)
- Fix food auditor for new food system #10059 (uecasm)
- Allow rice to actually drop :D #10058 (uecasm)
- Medieval, Desert Oasis, Minecolonies and Colonial additions, Medieval fix and Fortress change #10057 (MotionlessTrain)
- Fixes crash if rack next to hut #10056 (uecasm)
- Food related fixe #10054 (Raycoms)
- Quarrier tweaks #10052 (MotionlessTrain)
- Tool handling #10051 (Raycoms)
- Don't treat domum items as equivalent when reporting resource deliveries #10049 (uecasm)
- Allow teaching crafting recipes to kitchen at levels 1-2 #10048 (uecasm)
- Cookery fixes #10041 (Raycoms)
- fix 10035 & 10036 #10040 (Raycoms)
- Cavern and Ancient Athens fixes #10027 (MotionlessTrain)
- Minecolonies food #10018 (Raycoms)
- fix #10010 #10017 (Raycoms)
- Fuel/Request interaction fixes #10015 (someaddons)
- fix npe #10014 (Raycoms)
- Migrate to new structure operations in favor of ticked world operation #10012 (Thodor12)
- Fortress, Shire and Medieval Birch fixes #10007 (MotionlessTrain)
- Schematic kitchen preparations #10005 (MotionlessTrain)
- courier adjutment + sleep adjustments #10004 (Raycoms)
- Medieval and Ancient Athens fixes #10002 (MotionlessTrain)
- Add kitchen placeholder #10001 (Raycoms)
- [ImgBot] Optimize images #10000 (imgbot[bot])
- Update greek texture style to include all #9998 (Raycoms)
- Rack fixes #9997 (someaddons)
- Fix enum naming for direction for raids #9995 (Thodor12)
- Some pickup changes & UI include warehouse list #9992 (Raycoms)
- Some perm changes #9989 (Raycoms)
v1.1.630 (2024-08-18)
Fixed bugs:
- [BUG] chunks of colony dont load, lets players time out and crash the server after creating a colony #10108
- [BUG] Game crash on Cancelling WorkOrder and assign a new one - getWorkOrder(int) is null #10094
- [BUG] Pickup from stash #10084
- [BUG] Farmer does not farm anymore #10083
- Persistent Builder NPC Issues in MineColonies: Builder NPC's AI Seems to Be Broken #10082
- [BUG] <Game Freezes and Crashes When Accessing Colony with New Account> #10079
- [BUG] <Game Freezes and Crashes When Accessing Colony with New Account> #10078
- [BUG] <Problem about building AI> #10075
- [BUG] Tasks are not being distributed among multiple warehouses #10074
- [BUG] Food saturation was nerfed duplicately. #10069
- create mod / mincolonies #10063
- [BUG] Farmers cannot farm tomatoes and rice #10055
- [BUG] <Restaurant cooking disabled food without limit> #10050
- [BUG] Removing recipes that are Built-In on a hut might either crash or reset the whole list #10047
- [BUG] Farmer AI broke #10043
- [BUG] <'ClientLevel for invalid dist DEDICATED_SERVER' Log Message> #10039
- [BUG] Tilled Farmland next to Flooded Farmland causes x-ray #10038
- [BUG] JEI errors with new chef #10036
- [BUG] No recipe for the Cookery hutblock #10035
- [BUG] Translation missing for some of the food...