The following metrics are consistently used in our benchmark:
-
Mean Corruption Error (mCE):
- The Corruption Error (CE) for model
$A$ under corruption type$i$ across 3 severity levels is:$\text{CE}_i^{\text{Model}A} = \frac{\sum((1 - \text{mIoU})^{\text{Model}A})}{\sum((1 - \text{mIoU})^{\text{Baseline}})}$ . - The average CE for model
$A$ on all$N$ corruption types, i.e., mCE, is calculated as:$\text{mCE} = \frac{1}{N}\sum\text{CE}_i$ .
- The Corruption Error (CE) for model
-
Mean Resilience Rate (mRR):
- The Resilience Rate (RR) for model
$A$ under corruption type$i$ across 3 severity levels is:$\text{RR}_i^{\text{Model}A} = \frac{\sum(\text{mIoU}^{\text{Model}A})}{3\times (\text{clean-mIoU}^{\text{Model}A})} .$ - The average RR for model
$A$ on all$N$ corruption types, i.e., mRR, is calculated as:$\text{mRR} = \frac{1}{N}\sum\text{RR}_i$ .
- The Resilience Rate (RR) for model
Corruption | Light | Moderate | Heavy | Average | ||
---|---|---|---|---|---|---|
Fog | 61.84 | 56.66 | 42.12 | 53.54 | 105.28 | 83.94 |
Wet Ground | 59.76 | 52.42 | 50.64 | 54.27 | 99.39 | 85.09 |
Snow | 53.32 | 50.29 | 46.91 | 50.17 | 106.66 | 78.66 |
Motion Blur | 45.62 | 31.44 | 24.33 | 33.80 | 98.69 | 52.99 |
Beam Missing | 61.42 | 57.96 | 52.66 | 57.35 | 97.64 | 89.92 |
Crosstalk | 60.45 | 58.53 | 56.16 | 58.38 | 99.90 | 91.53 |
Incomplete Echo | 57.92 | 54.82 | 51.89 | 54.88 | 99.01 | 86.05 |
Cross-Sensor | 58.07 | 52.63 | 30.16 | 46.95 | 98.33 | 73.61 |
-
Summary:
$\text{mIoU}_{\text{clean}} =$ 63.78%,$\text{mCE} =$ 100.61%,$\text{mRR} =$ 80.22%.
@inproceedings{tang2020searching,
title = {Searching Efficient 3D Architectures with Sparse Point-Voxel Convolution},
author = {Tang, Haotian and Liu, Zhijian and Zhao, Shengyu and Lin, Yujun and Lin, Ji and Wang, Hanrui and Han, Song},
booktitle = {European Conference on Computer Vision}
year = {2020}
}