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Generally speaking about team design in general, how did we feel about making more towers with different attack types for different gold values?
My take is that if we keep the number of towers with ability roughly the same as it is today, and add vanilla towers with different attack types and gold values we should be fine. So this team would maybe need one more ability tower (Shaman), and then fill it up with more vanilla towers.
Proposal for shaman: banish with slow which makes magic attacks much more powerful against the monster. Basically, the same armor for all other attacks, but magic attack damage is increased to 200%. Can probably make it flame styles somehow
Sounds good! I remember that we had a banish tower in the old map which synced well with abilities. It will be even nicer if it also synergiers with magic attacks. I think the banish ability blocks normal attacks as well which is an interesting additional mechanic to the spell.
Yeah i think we should add 2-3 vanilla towers to each team to give some additional possibility to utilize different attack types at different gold levels.
Todo/notes
Ember Leech Aspirant
Fiery javilinist
Witch Doctor
Shadow hunter (Witch doc upg)
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