Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Disenchant/Dispel - Tower ability #68

Open
karlek opened this issue Aug 30, 2018 · 0 comments
Open

Disenchant/Dispel - Tower ability #68

karlek opened this issue Aug 30, 2018 · 0 comments

Comments

@karlek
Copy link
Contributor

karlek commented Aug 30, 2018

Enable some towers to prevent some units from triggering their mechanics. For
example prevent benders teleports, unsummon etc. It's worth discussing for
making the TD more tactical.

How could this be implemented?

@karlek karlek changed the title Disenchant - Tower ability Disenchant/Dispel - Tower ability Aug 30, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant