From 866a660d13a88cb41a6353c7c4dc2cba9712b91c Mon Sep 17 00:00:00 2001 From: Cadiboo <37298044+Cadiboo@users.noreply.github.com> Date: Wed, 17 Oct 2018 17:58:09 +1100 Subject: [PATCH] Update README.md --- README.md | 362 ++++++++++++++++++++++++++---------------------------- 1 file changed, 175 insertions(+), 187 deletions(-) diff --git a/README.md b/README.md index 866d416..46da467 100644 --- a/README.md +++ b/README.md @@ -3,190 +3,178 @@ ### This mod adds - [ ] Magic - [ ] Spells - [ ] Wands - [ ] Staffs - [ ] Spell Tomes - [ ] Robes - [ ] Hats - [ ] Enchantments - [ ] Machinery - [ ] Rituals - [ ] Magic Branches - [ ] End (space, dark mana) - [ ] Nether (infernal fire, Infusion) - [ ] Divine (healing, holy damage) - [ ] Demonic (blood magic, dark damage) - [ ] Void (Utility, suffocation) - [ ] Soul (Necromancy, Soulcraft) - [ ] MMO Style Leveling - [ ] Cooldowns - [ ] Weapon Skills - [ ] Stats - [ ] Damage - Player starts with 0.5 damage per hit, and gain +0.1 damage per level - [ ] Stamina - Stamina increases per level - [ ] Mana - Only with magic classes. Mana increases with each level - [ ] Health - Players start with 40 hearts and gain a heart with each level - [ ] Rows - Instead of 1 row of hearts there are two: The upper half and the lower half. When being dealt damage, players lose the upper half hearts first, and then the lower half last - [ ] Tiers - When players reach levels 10, 30, 50, 70 and 90 they receive a new tier. What happens is instead of gaining a new row of health, players instead gain different colored hearts ‘over’ the current hearts. Tier 1 is red. Tier 2 is orange. Tier 3 is yellow. Tier 4 is green. Tier 5 is blue. - [ ] Classes - [ ] Dark Classes - [ ] Death Knight - [ ] Rogue - [ ] Warlock - [ ] Necromancer - [ ] Neutral Classes - [ ] Knight - [ ] Ranger - [ ] Wizard - [ ] Shaman - [ ] Good Classes - [ ] Paladin - [ ] Exorcist - [ ] Cleric - [ ] Druid - [x] New Materials - [x] Metals - [x] Bronze - [x] Steel - [x] Silver - [x] Dark Iron - [x] Light Steel - [x] Quick Silver - [x] Titanium - [x] Alverium - [x] Gemstones - [x] Ruby - [x] Sapphire - [x] Amethyst - [x] Topaz - [x] Other - [ ] Cloth - [ ] Blocks - [ ] Wattle and Daub - [ ] Clay Walls - [ ] Timber Framing - [ ] Roof Shingles - [ ] Walls - [ ] Fences - [ ] Stairs - [ ] Slabs - [ ] Window Designs - [ ] Tiles (Colored) - [ ] Ropes - [ ] Chains - [ ] Decorations - [ ] Furniture - [ ] Armor - [ ] Greaves - [ ] Lots and Lots of armor - [x] Tools & Weapons - [x] Maces - [x] Hammers - [ ] Crossbows - [ ] Shortbows - [ ] Javelins - [ ] Spears - [x] War Axes - [x] Curved Swords - [x] Daggers (Throwing Knives) - [ ] Transport - [ ] Wagon - [ ] Carriage - [ ] Machines - [ ] Worktable - [ ] Blast Furnace - [ ] Grindstone - [ ] Anvil - [ ] Pipes - [ ] Pumps - [ ] Sprayer (fluid) - [ ] Tank (fluid) - [ ] Casting Table - [ ] Alchemy - [ ] Brewing Table - [ ] Blend Ingredients - [ ] Modifiers - [ ] Makes cauldrons useful! - [ ] Potion Effects - [ ] Restore Health - [ ] HP Regen - [ ] Bonus Max Health - [ ] Cure Poison/Disease - - [ ] Restore Stamina - [ ] Stamina Regen - [ ] Bonus Max Stamina - [ ] Faster Cooldowns - - [ ] Restore Mana - [ ] Mana Regen - [ ] Bonus Max Mana - [ ] Reduced Mana Costs - - [ ] Melee Resistance - [ ] Projectile Resistance - [ ] Magic Resistance - [ ] Knockback Resistance - - [ ] Melee Damage - [ ] Swing Speed Boost - [ ] Higher Jump - [ ] Resist Fall Damage - - [ ] Fire Resistance/protection/immunity - [ ] Drowning Resistance/protection/immunity - [ ] Freeze Resistance/protection/immunity - [ ] Poison Resistance/protection/immunity - - [ ] Luck (loot) - [ ] Luck (critical hit) - [ ] High Crit Damage - [ ] Cursed (critical hit) - - [ ] Night Vision - [ ] Predator Vision - [ ] Nausea - [ ] Blindness - - [ ] Invisibility - [ ] Glow - [ ] Phase - - [ ] Slowness - [ ] Slow Fall (1.13?) - [ ] Slow Swing Speed - [ ] Stamina - [ ] Sprinting - [ ] Wall Running (up) - [ ] Wall Running (across) - [ ] Climbing - [ ] Jumping (extra high) - [ ] Rolling - [ ] Mobs - [ ] Dragons - [ ] Mythical Beasts - [ ] Monsters - [ ] Animals - [ ] NPCs - [ ] Deities - [ ] Blessings - [ ] Curses - [ ] Offerings - [ ] Sacrifices - [ ] Backpack - [ ] Vanity - [ ] Genders (Male/Female) - [ ] Race - [ ] Skin Customization - [ ] Feature Customization (pointed ears etc.) - [ ] Territory - [ ] Claim & Purchase land - [ ] PvP - [ ] PvE - [ ] Safe zones - [ ] Professions - Cooking, Farming, Fishing, Butchering, Lumbersmith, Smithing, Tailoring, Alchemists, Enchanters, Crafters, Miners, etc. - - - +- [ ] Magic + - [ ] Spells + - [ ] Wands + - [ ] Staffs + - [ ] Spell Tomes + - [ ] Robes + - [ ] Hats + - [ ] Enchantments + - [ ] Machinery + - [ ] Rituals + - [ ] Magic Branches + - [ ] End (space, dark mana) + - [ ] Nether (infernal fire, Infusion) + - [ ] Divine (healing, holy damage) + - [ ] Demonic (blood magic, dark damage) + - [ ] Void (Utility, suffocation) + - [ ] Soul (Necromancy, Soulcraft) +- [ ] MMO Style Leveling + - [ ] Cooldowns + - [ ] Weapon Skills + - [ ] Stats + - [ ] Damage - Player starts with 0.5 damage per hit, and gain +0.1 damage per level + - [ ] Stamina - Stamina increases per level + - [ ] Mana - Only with magic classes. Mana increases with each level + - [ ] Health - Players start with 40 hearts and gain a heart with each level + - [ ] Rows - Instead of 1 row of hearts there are two: The upper half and the lower half. When being dealt damage, players lose the upper half hearts first, and then the lower half last + - [ ] Tiers - When players reach levels 10, 30, 50, 70 and 90 they receive a new tier. What happens is instead of gaining a new row of health, players instead gain different colored hearts ‘over’ the current hearts. Tier 1 is red. Tier 2 is orange. Tier 3 is yellow. Tier 4 is green. Tier 5 is blue. +- [ ] Classes + - [ ] Dark Classes + - [ ] Death Knight + - [ ] Rogue + - [ ] Warlock + - [ ] Necromancer + - [ ] Neutral Classes + - [ ] Knight + - [ ] Ranger + - [ ] Wizard + - [ ] Shaman + - [ ] Good Classes + - [ ] Paladin + - [ ] Exorcist + - [ ] Cleric + - [ ] Druid +- [x] New Materials + - [x] Metals + - [x] Bronze + - [x] Steel + - [x] Silver + - [x] Dark Iron + - [x] Light Steel + - [x] Quick Silver + - [x] Titanium + - [x] Alverium + - [x] Gemstones + - [x] Ruby + - [x] Sapphire + - [x] Amethyst + - [x] Topaz + - [x] Other + - [ ] Cloth +- [ ] Blocks + - [ ] Wattle and Daub + - [ ] Clay Walls + - [ ] Timber Framing + - [ ] Roof Shingles + - [ ] Walls + - [ ] Fences + - [ ] Stairs + - [ ] Slabs + - [ ] Window Designs + - [ ] Tiles (Colored) + - [ ] Ropes + - [ ] Chains + - [ ] Decorations + - [ ] Furniture +- [ ] Armor + - [ ] Greaves + - [ ] Lots and Lots of armor +- [x] Tools & Weapons + - [x] Maces + - [x] Hammers + - [ ] Crossbows + - [ ] Shortbows + - [ ] Javelins + - [ ] Spears + - [x] War Axes + - [x] Curved Swords + - [x] Daggers (Throwing Knives) +- [ ] Transport + - [ ] Wagon + - [ ] Carriage +- [ ] Machines + - [ ] Worktable + - [ ] Blast Furnace + - [ ] Grindstone + - [ ] Anvil + - [ ] Pipes + - [ ] Pumps + - [ ] Sprayer (fluid) + - [ ] Tank (fluid) + - [ ] Casting Table +- [ ] Alchemy + - [ ] Brewing Table + - [ ] Blend Ingredients + - [ ] Modifiers + - [ ] Makes cauldrons useful! + - [ ] Potion Effects + - [ ] Restore Health + - [ ] HP Regen + - [ ] Bonus Max Health + - [ ] Cure Poison/Disease + - [ ] Restore Stamina + - [ ] Stamina Regen + - [ ] Bonus Max Stamina + - [ ] Faster Cooldowns + - [ ] Restore Mana + - [ ] Mana Regen + - [ ] Bonus Max Mana + - [ ] Reduced Mana Costs + - [ ] Melee Resistance + - [ ] Projectile Resistance + - [ ] Magic Resistance + - [ ] Knockback Resistance + - [ ] Melee Damage + - [ ] Swing Speed Boost + - [ ] Higher Jump + - [ ] Resist Fall Damage + - [ ] Fire Resistance/protection/immunity + - [ ] Drowning Resistance/protection/immunity + - [ ] Freeze Resistance/protection/immunity + - [ ] Poison Resistance/protection/immunity + - [ ] Luck (loot) + - [ ] Luck (critical hit) + - [ ] High Crit Damage + - [ ] Cursed (critical hit) + - [ ] Night Vision + - [ ] Predator Vision + - [ ] Nausea + - [ ] Blindness + - [ ] Invisibility + - [ ] Glow + - [ ] Phase + - [ ] Slowness + - [ ] Slow Fall (1.13?) + - [ ] Slow Swing Speed +- [ ] Stamina + - [ ] Sprinting + - [ ] Wall Running (up) + - [ ] Wall Running (across) + - [ ] Climbing + - [ ] Jumping (extra high) + - [ ] Rolling +- [ ] Mobs + - [ ] Dragons + - [ ] Mythical Beasts + - [ ] Monsters + - [ ] Animals + - [ ] NPCs +- [ ] Deities + - [ ] Blessings + - [ ] Curses + - [ ] Offerings + - [ ] Sacrifices +- [ ] Backpack +- [ ] Vanity + - [ ] Genders (Male/Female) + - [ ] Race + - [ ] Skin Customization + - [ ] Feature Customization (pointed ears etc.) +- [ ] Territory + - [ ] Claim & Purchase land + - [ ] PvP + - [ ] PvE + - [ ] Safe zones +- [ ] Professions - Cooking, Farming, Fishing, Butchering, Lumbersmith, Smithing, Tailoring, Alchemists, Enchanters, Crafters, Miners, etc.