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SH-39 #time 1d initialize blog post html5 canvas js libraries
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source/posts/2014-07-06-html5_canvas_javascript_libraries.md
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--- | ||
title: HTML5 Canvas Javascript Libraries | ||
date: 2014-07-06 | ||
author: leylakapi | ||
tags: game, development, html5, canvas, javascript, libraries, frameworks, en | ||
--- | ||
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## Which libraries should we use in javascript for game development ? | ||
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While I looking for javascript library, I found some javascript libraries are used for game development. | ||
This libraries : | ||
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* provide tools to create animations for game development, | ||
* helped to find graphical objects for games, | ||
* provide to useful functions which use in your game project ...etc | ||
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15 Useful javascript libraries for game development like below : | ||
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* [Canvas Advanced Animation Toolkit](http://hyperandroid.github.io/CAAT/) | ||
* [Kinetic.js](http://kineticjs.com/) | ||
* [Fabric.js](http://fabricjs.com/) | ||
* [Crafty.js](http://craftyjs.com/) | ||
* [Create.js](http://www.createjs.com/) | ||
* [Easel.js](http://www.createjs.com/#!/EaselJS) | ||
* [oCanvas](http://ocanvas.org/) | ||
* [Paper.js](http://paperjs.org/) | ||
* [Processing.js](http://processingjs.org/) | ||
* [Three.js](http://threejs.org/) | ||
* [Jaws.js](http://jawsjs.com/) | ||
* [Impact.js](http://impactjs.com/) | ||
* [Lime.js](http://www.limejs.com/) | ||
* [Melon.js](http://melonjs.org/) | ||
* [Joint.js](http://www.jointjs.com/) | ||
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Let's continue to take info about html5 canvas javascript libraries. | ||
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1- [Canvas Advanced Animation Toolkit](http://hyperandroid.github.io/CAAT/) | ||
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* CAAT is javascript animation toolkit. | ||
* CAAT is a director-based scene graph manager | ||
* CAAT provide useful and powerful animation environment | ||
* CAAT is a platform and works with CSS, WebGL and Canvas. | ||
* In addition, CAAT is not only create awesome scene and actors but also has facilities to managing audio. | ||
* Open source code in [here](https://github.com/hyperandroid/CAAT) | ||
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![CAAT](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/caat.jpg) | ||
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2- [Kinetic.js](http://kineticjs.com/) | ||
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* Kinetic.js is HTML5 Canvas javascript framework that enable powerful animations, | ||
rotations, transition, node nestings, layering, filtering, caching ..etc | ||
* Open source code in [here](https://github.com/ericdrowell/KineticJS) | ||
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![Kinetic](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/kineticjs.jpg) | ||
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3- [Fabric.js](http://fabricjs.com/) | ||
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* Fabric.js provides to missing object model on canvas, as well as SVG parser. | ||
* Also, it provides to animation, geometrical shape, graphics. | ||
* Open source code in [here](https://github.com/kangax/fabric.js/) | ||
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![Fabric](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/fabricjs.jpg) | ||
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4- [Crafty.js](http://craftyjs.com/) | ||
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* Crafty provides to build prototypical or full-featured 2D html5 games. | ||
* Crafty uses syntax similar to [jquery](http://jquery.com/) by having a selector | ||
engine to select entities by their components. | ||
* Open source code in [here](https://github.com/craftyjs/crafty/) | ||
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![Crafty](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/craftyjs.jpg) | ||
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5- [Create.js](http://www.createjs.com/) | ||
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* Create.js is comprehensive web editing interface for content management systems. | ||
* It provide modern full browser-based html5 environment for managing content. | ||
* OPen source code in [here](https://github.com/CreateJS/) | ||
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![Create](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/create.jpg) | ||
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6- [Easel.js](http://www.createjs.com/#!/EaselJS) | ||
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* Easel.js provide to working with canvas element easier. | ||
* Also it provides shape based mouse interaction on elements. | ||
* This javascript library is useful for games thanks to awesome graphics and generative arts. | ||
* Open source code in [here](https://github.com/CreateJS/EaselJS/) | ||
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![Easel](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/easyjs.jpg) | ||
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7- [oCanvas](http://ocanvas.org/) | ||
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* OCanvas provide to working with object instead of pixels for html5 canvas elements. | ||
* It provides to be faster and easier than writing pure javascript on the canvas. | ||
* Open source code in [here](https://github.com/koggdal/ocanvas) | ||
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![oCanvas](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/ocanvas.jpg) | ||
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8- [Paper.js](http://paperjs.org/) | ||
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* Paper.js is vector graphics scripting framework that runs on top of html5 canvas. | ||
* It offers to clean DOM and a lot of awesome functionality vector graphics, animations and images. | ||
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![Paper](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/paper.jpg) | ||
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9- [Processing.js](http://processingjs.org/) | ||
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* Processing.js provide to makes your data visualizations, digital arts, interactive animations, | ||
educational graphs, games ..etc | ||
* Open source code in [here](https://github.com/jeresig/processing-js) | ||
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![Processing](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/processing.jpg) | ||
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10- [Three.js](http://threejs.org/) | ||
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* Three.js is library that makes [WebGL](http://get.webgl.org/), 3D in the browser. | ||
* it provides to make powerful 3D animations. | ||
* Open source code in [here](https://github.com/mrdoob/three.js/) | ||
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![Three](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/three.jpg) | ||
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11- [Jaws.js](http://jawsjs.com/) | ||
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* Jaws.js is core functions. | ||
* Jaws is 2D game development framework. | ||
* It provide to make assets(images, musics, json data) in web-games as easy as possible. | ||
* Open source code in [here](https://github.com/ippa/jaws) | ||
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![Jaws](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/jaws.jpg) | ||
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12- [Impact.js](http://impactjs.com/) | ||
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* Impact.js is a javascript game engine, it offer 2D animations, graphics, images for web and desktop games. | ||
* It support on all html5 capable browsers and include `iPhone`, `iPod Touch` and `iPhone` . | ||
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![Impact](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/impact.jpg) | ||
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13- [Lime.js](http://www.limejs.com/) | ||
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* Lime.js offers to support for all mobile platforms. | ||
* It provide to support videos and better audio. | ||
* Open source code in [here](https://github.com/digitalfruit/limejs) | ||
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![Lime](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/lime.jpg) | ||
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14- [Melon.js](http://melonjs.org/) | ||
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* Melon.js is a fresh-lightweight 2D sprite-based engine. | ||
* It support multiple audio channel support. | ||
* It integrated tiled map format. | ||
* Open source code in [here](https://github.com/melonjs/melonJS) | ||
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![Melon](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/melon.jpg) | ||
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15- [Joint.js](http://www.jointjs.com/) | ||
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* Joint.js is a modern HTML 5 JavaScript library for visualization and interaction with diagrams and graphs. | ||
* Joint js is known diagramming library in javascript libraries. | ||
* Open source code in [here](https://github.com/DavidDurman/joint) | ||
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![Joint](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/joint.jpg) | ||
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That' s all. |
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👍
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👍 👏 Good article @leylaKapi