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SH-39 #time 1d initialize blog post html5 canvas js libraries
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leylakapi committed Jul 6, 2014
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163 changes: 163 additions & 0 deletions source/posts/2014-07-06-html5_canvas_javascript_libraries.md
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---
title: HTML5 Canvas Javascript Libraries
date: 2014-07-06
author: leylakapi
tags: game, development, html5, canvas, javascript, libraries, frameworks, en
---

## Which libraries should we use in javascript for game development ?

While I looking for javascript library, I found some javascript libraries are used for game development.
This libraries :

* provide tools to create animations for game development,
* helped to find graphical objects for games,
* provide to useful functions which use in your game project ...etc

15 Useful javascript libraries for game development like below :

* [Canvas Advanced Animation Toolkit](http://hyperandroid.github.io/CAAT/)
* [Kinetic.js](http://kineticjs.com/)
* [Fabric.js](http://fabricjs.com/)
* [Crafty.js](http://craftyjs.com/)
* [Create.js](http://www.createjs.com/)
* [Easel.js](http://www.createjs.com/#!/EaselJS)
* [oCanvas](http://ocanvas.org/)
* [Paper.js](http://paperjs.org/)
* [Processing.js](http://processingjs.org/)
* [Three.js](http://threejs.org/)
* [Jaws.js](http://jawsjs.com/)
* [Impact.js](http://impactjs.com/)
* [Lime.js](http://www.limejs.com/)
* [Melon.js](http://melonjs.org/)
* [Joint.js](http://www.jointjs.com/)

Let's continue to take info about html5 canvas javascript libraries.

1- [Canvas Advanced Animation Toolkit](http://hyperandroid.github.io/CAAT/)

* CAAT is javascript animation toolkit.
* CAAT is a director-based scene graph manager
* CAAT provide useful and powerful animation environment
* CAAT is a platform and works with CSS, WebGL and Canvas.
* In addition, CAAT is not only create awesome scene and actors but also has facilities to managing audio.
* Open source code in [here](https://github.com/hyperandroid/CAAT)

![CAAT](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/caat.jpg)

2- [Kinetic.js](http://kineticjs.com/)

* Kinetic.js is HTML5 Canvas javascript framework that enable powerful animations,
rotations, transition, node nestings, layering, filtering, caching ..etc
* Open source code in [here](https://github.com/ericdrowell/KineticJS)

![Kinetic](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/kineticjs.jpg)

3- [Fabric.js](http://fabricjs.com/)

* Fabric.js provides to missing object model on canvas, as well as SVG parser.
* Also, it provides to animation, geometrical shape, graphics.
* Open source code in [here](https://github.com/kangax/fabric.js/)

![Fabric](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/fabricjs.jpg)

4- [Crafty.js](http://craftyjs.com/)

* Crafty provides to build prototypical or full-featured 2D html5 games.
* Crafty uses syntax similar to [jquery](http://jquery.com/) by having a selector
engine to select entities by their components.
* Open source code in [here](https://github.com/craftyjs/crafty/)

![Crafty](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/craftyjs.jpg)

5- [Create.js](http://www.createjs.com/)

* Create.js is comprehensive web editing interface for content management systems.
* It provide modern full browser-based html5 environment for managing content.
* OPen source code in [here](https://github.com/CreateJS/)

![Create](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/create.jpg)

6- [Easel.js](http://www.createjs.com/#!/EaselJS)

* Easel.js provide to working with canvas element easier.
* Also it provides shape based mouse interaction on elements.
* This javascript library is useful for games thanks to awesome graphics and generative arts.
* Open source code in [here](https://github.com/CreateJS/EaselJS/)

![Easel](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/easyjs.jpg)

7- [oCanvas](http://ocanvas.org/)

* OCanvas provide to working with object instead of pixels for html5 canvas elements.
* It provides to be faster and easier than writing pure javascript on the canvas.
* Open source code in [here](https://github.com/koggdal/ocanvas)

![oCanvas](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/ocanvas.jpg)

8- [Paper.js](http://paperjs.org/)

* Paper.js is vector graphics scripting framework that runs on top of html5 canvas.
* It offers to clean DOM and a lot of awesome functionality vector graphics, animations and images.

![Paper](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/paper.jpg)

9- [Processing.js](http://processingjs.org/)

* Processing.js provide to makes your data visualizations, digital arts, interactive animations,
educational graphs, games ..etc
* Open source code in [here](https://github.com/jeresig/processing-js)

![Processing](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/processing.jpg)

10- [Three.js](http://threejs.org/)

* Three.js is library that makes [WebGL](http://get.webgl.org/), 3D in the browser.
* it provides to make powerful 3D animations.
* Open source code in [here](https://github.com/mrdoob/three.js/)

![Three](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/three.jpg)

11- [Jaws.js](http://jawsjs.com/)

* Jaws.js is core functions.
* Jaws is 2D game development framework.
* It provide to make assets(images, musics, json data) in web-games as easy as possible.
* Open source code in [here](https://github.com/ippa/jaws)

![Jaws](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/jaws.jpg)

12- [Impact.js](http://impactjs.com/)

* Impact.js is a javascript game engine, it offer 2D animations, graphics, images for web and desktop games.
* It support on all html5 capable browsers and include `iPhone`, `iPod Touch` and `iPhone` .

![Impact](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/impact.jpg)

13- [Lime.js](http://www.limejs.com/)

* Lime.js offers to support for all mobile platforms.
* It provide to support videos and better audio.
* Open source code in [here](https://github.com/digitalfruit/limejs)

![Lime](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/lime.jpg)

14- [Melon.js](http://melonjs.org/)

* Melon.js is a fresh-lightweight 2D sprite-based engine.
* It support multiple audio channel support.
* It integrated tiled map format.
* Open source code in [here](https://github.com/melonjs/melonJS)

![Melon](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/melon.jpg)

15- [Joint.js](http://www.jointjs.com/)

* Joint.js is a modern HTML 5 JavaScript library for visualization and interaction with diagrams and graphs.
* Joint js is known diagramming library in javascript libraries.
* Open source code in [here](https://github.com/DavidDurman/joint)

![Joint](../assets/images/articles/2014-07-06-html5-canvas-javascript-libraries/joint.jpg)


That' s all.

2 comments on commit 1eff7e3

@onurozgurozkan
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👍

@tayfunoziserikan
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👍 👏 Good article @leylaKapi

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