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Specify all needed parameter tags in launch file(s) #2

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l0g1x opened this issue Oct 11, 2014 · 6 comments
Open

Specify all needed parameter tags in launch file(s) #2

l0g1x opened this issue Oct 11, 2014 · 6 comments
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@l0g1x
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l0g1x commented Oct 11, 2014

Specify all needed parameter tags in launch file(s) so that user can customize settings, and not just use default with what mini lx duo comes with.

@l0g1x l0g1x added the task label Oct 11, 2014
@l0g1x
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l0g1x commented Oct 29, 2014

Primarily done for duo.launch. duo_dense3d.launch is not done yet since i need to get the regular functionality working.

@l0g1x l0g1x added this to the v1.0 milestone Dec 24, 2014
@l0g1x l0g1x self-assigned this Dec 24, 2014
@sak797
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sak797 commented Jun 10, 2015

In the duo_dense3d.launch it was mentioned to use certain frame-rates depending on the resolution required. But when I check in the DUODashboard the maximum fps for 640x480 is 54. But in launch file the fps was 62. Will there be any problem while calibrating it via opencv?

@l0g1x
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l0g1x commented Jun 10, 2015

According to the specs on the mini-lx on duo's website (https://duo3d.com/product/duo-minilx-lv1#tab=specs) it shows 640x480 max FPS is 62, so that is what I went off of. This shouldnt however effect the opencv calibration though.

@sak797
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sak797 commented Jun 10, 2015

Is it possible to have different binng i.e independent of frame rates and resolution? For example in my usage 320x240 @60 fps was good enough, but the launch file required me to run at 184 which is computationally expensive.

@gitunit
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gitunit commented Jun 11, 2015

of course you can, 184 is only the maximum you can use for 320x240.

@l0g1x
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l0g1x commented Jun 11, 2015

@gitunit is correct. You can specify any frame rate you would like. What is listed in the launch file comment is the max frame rates per resolution, as described on DUO's website

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