From 69f5e1747d4611609f9f3cede6eba0a9ec6392ac Mon Sep 17 00:00:00 2001 From: Pavel Dovlatov Date: Sun, 23 Oct 2022 14:50:19 +0300 Subject: [PATCH] [DSR] Fixed the bug when your own Rapid Deluge alert could be overrided --- TrialDreadsailReef.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TrialDreadsailReef.lua b/TrialDreadsailReef.lua index 14ece29..c1a85df 100644 --- a/TrialDreadsailReef.lua +++ b/TrialDreadsailReef.lua @@ -71,7 +71,7 @@ function RaidNotifier.DSR.OnCombatEvent(_, result, isError, aName, aGraphic, aAc if (tType == COMBAT_UNIT_TYPE_PLAYER) then self:StartCountdown(hitValue, GetString(RAIDNOTIFIER_ALERTS_DREADSAILREEF_RAPID_DELUGE), "dreadsailReef", "taleria_rapid_deluge", true) elseif (settings.taleria_rapid_deluge == 2 and tName ~= "") then - self:StartCountdown(hitValue, zo_strformat(GetString(RAIDNOTIFIER_ALERTS_DREADSAILREEF_RAPID_DELUGE_OTHER), tName), "dreadsailReef", "taleria_rapid_deluge", true) + self:StartCountdown(hitValue, zo_strformat(GetString(RAIDNOTIFIER_ALERTS_DREADSAILREEF_RAPID_DELUGE_OTHER), tName), "dreadsailReef", "taleria_rapid_deluge", false) end end elseif (result == ACTION_RESULT_EFFECT_GAINED) then