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How to compile successfully on the windows platform? #1

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yty opened this issue Aug 3, 2013 · 2 comments
Open

How to compile successfully on the windows platform? #1

yty opened this issue Aug 3, 2013 · 2 comments

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@yty
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yty commented Aug 3, 2013

Error lot ...

@kylemcdonald
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like i mention in the readme, you'll need to get the windows-specific source code from https://github.com/asantoni/libaudiodecoder/ and use that instead of the lib/include/apple source. i haven't set up a project file, but i'm sure you can do it :)

@elliotwoods
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(p.s. it wasn't very easy)

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