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layerOffset.h
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layerOffset.h
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//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef PXR_USD_SDF_LAYER_OFFSET_H
#define PXR_USD_SDF_LAYER_OFFSET_H
/// \file sdf/layerOffset.h
#include "pxr/pxr.h"
#include "pxr/usd/sdf/api.h"
#include <boost/operators.hpp>
#include <iosfwd>
#include <vector>
PXR_NAMESPACE_OPEN_SCOPE
class SdfTimeCode;
/// \class SdfLayerOffset
///
/// Represents a time offset and scale between layers.
///
/// The SdfLayerOffset class is an affine transform, providing both a scale and
/// a translate. It supports vector algebra semantics for composing
/// SdfLayerOffsets together via multiplication. The SdfLayerOffset class is
/// unitless: it does not refer to seconds or frames.
///
/// For example, suppose layer A uses layer B, with an offset of X:
/// when bringing animation from B into A, you first apply the scale of X, and
/// then the offset. Suppose you have a scale of 2 and an offset of 24:
/// first multiply B's frame numbers by 2, and then add 24. The animation from
/// B as seen in A will take twice as long and start 24 frames later.
///
/// Offsets are typically used in either sublayers or prim references. For more
/// information, see the SetSubLayerOffset() method of the SdfLayer class (the
/// subLayerOffsets property in Python), as well as the SetReference() and
/// GetReferenceLayerOffset() methods (the latter is the referenceLayerOffset
/// property in Python) of the SdfPrimSpec class.
///
class SdfLayerOffset : public boost::totally_ordered<SdfLayerOffset>
{
public:
/// \name Constructors
/// @{
/// Constructs a new SdfLayerOffset instance.
SDF_API
explicit SdfLayerOffset(double offset = 0.0, double scale = 1.0);
/// @}
/// \name Accessors
/// @{
/// Returns the time offset.
double GetOffset() const { return _offset; }
/// Returns the time scale factor.
double GetScale() const { return _scale; }
/// Sets the time offset.
void SetOffset(double newOffset) { _offset = newOffset; }
/// Sets the time scale factor.
void SetScale(double newScale) { _scale = newScale; }
/// Returns \c true if this is an identity transformation, with
/// an offset of 0.0 and a scale of 1.0.
SDF_API
bool IsIdentity() const;
/// Returns \c true if this offset is valid, i.e. both the offset and
/// scale are finite (not infinite or NaN). Note that a valid layer
/// offset's inverse may be invalid.
SDF_API
bool IsValid() const;
/// Gets the inverse offset, which performs the opposite transformation.
SDF_API
SdfLayerOffset GetInverse() const;
/// \name Hashing
/// @{
/// Returns hash for this offset.
SDF_API
size_t GetHash() const;
/// Hash functor for hash maps and sets.
struct Hash {
size_t operator()(const SdfLayerOffset &offset) const {
return offset.GetHash();
}
};
friend inline size_t hash_value(const SdfLayerOffset &offset) {
return offset.GetHash();
}
/// @}
/// \name Operators
/// @{
/// Returns whether the offsets are equal.
SDF_API
bool operator==(const SdfLayerOffset &rhs) const;
/// Returns whether this offset is less than another. The meaning
/// of less than is somewhat arbitrary.
SDF_API
bool operator<(const SdfLayerOffset &rhs) const;
/// Composes this with the offset \e rhs, such that the resulting
/// offset is equivalent to first applying \e rhs and then \e *this.
SDF_API
SdfLayerOffset operator*(const SdfLayerOffset &rhs) const;
/// Applies the offset to the given value.
SDF_API
double operator*(double rhs) const;
/// Applies the offset to the given value.
SDF_API
SdfTimeCode operator*(const SdfTimeCode &rhs) const;
/// @}
private:
double _offset;
double _scale;
};
typedef std::vector<SdfLayerOffset> SdfLayerOffsetVector;
///
/// Writes the string representation of \a SdfLayerOffset to \a out.
SDF_API
std::ostream & operator<<( std::ostream &out,
const SdfLayerOffset &layerOffset );
PXR_NAMESPACE_CLOSE_SCOPE
#endif // PXR_USD_SDF_LAYER_OFFSET_H