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trie.cpp
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trie.cpp
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/*
Your Trie object will be instantiated and called as such:
Trie* obj = new Trie();
obj->insert(word);
bool check2 = obj->search(word);
bool check3 = obj->startsWith(prefix);
*/
struct Node {
Node *links[26];
bool flag = false;
bool containsKey(char ch) {
return (links[ch - 'a'] != NULL);
}
Node* get(char ch) {
return links[ch-'a'];
}
void put(char ch, Node* node) {
links[ch-'a'] = node;
}
void setEnd() {
flag = true;
}
bool isEnd() {
return flag;
}
};
class Trie {
private: Node *root;
public:
/** Initialize your data structure here. */
Trie() {
root = new Node();
}
/** Inserts a word into the trie. */
void insert(string word) {
Node *node = root;
for(int i = 0;i<word.size();i++) {
if(!node->containsKey(word[i])) {
node->put(word[i], new Node());
}
node = node->get(word[i]);
}
node->setEnd();
}
/** Returns if the word is in the trie. */
bool search(string word) {
Node *node = root;
for(int i = 0;i<word.size();i++) {
if(!node->containsKey(word[i])) {
return false;
}
node = node->get(word[i]);
}
if(node->isEnd()) {
return true;
}
return false;
}
/** Returns if there is any word in the trie that starts with the given prefix. */
bool startsWith(string prefix) {
Node *node = root;
for(int i = 0;i<prefix.size();i++) {
if(!node->containsKey(prefix[i])) {
return false;
}
node = node->get(prefix[i]);
}
return true;
}
};