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connection_queue.go
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connection_queue.go
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// Copyright 2013-2017 Aerospike, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package aerospike
import (
"runtime"
"sync"
)
// singleConnectionQueue is a non-blocking FIFO queue.
// If the queue is empty, nil is returned.
// if the queue is full, offer will return false
type singleConnectionQueue struct {
head, tail uint32
data []*Connection
size uint32
wrapped bool
mutex sync.Mutex
}
// NewQueue creates a new queue with initial size.
func newSingleConnectionQueue(size int) *singleConnectionQueue {
if size <= 0 {
panic("Queue size cannot be less than 1")
}
return &singleConnectionQueue{
wrapped: false,
data: make([]*Connection, uint32(size)),
size: uint32(size),
}
}
// Offer adds an item to the queue unless the queue is full.
// In case the queue is full, the item will not be added to the queue
// and false will be returned
func (q *singleConnectionQueue) Offer(conn *Connection) bool {
q.mutex.Lock()
// make sure queue is not full
if q.tail == q.head && q.wrapped {
q.mutex.Unlock()
return false
}
if q.head+1 == q.size {
q.wrapped = true
}
q.head = (q.head + 1) % q.size
q.data[q.head] = conn
q.mutex.Unlock()
return true
}
// Poll removes and returns an item from the queue.
// If the queue is empty, nil will be returned.
func (q *singleConnectionQueue) Poll() (res *Connection) {
q.mutex.Lock()
// if queue is not empty
if q.wrapped || (q.tail != q.head) {
if q.tail+1 == q.size {
q.wrapped = false
}
q.tail = (q.tail + 1) % q.size
res = q.data[q.tail]
}
q.mutex.Unlock()
return res
}
// singleConnectionQueue is a non-blocking FIFO queue.
// If the queue is empty, nil is returned.
// if the queue is full, offer will return false
type connectionQueue struct {
queues []singleConnectionQueue
}
func newConnectionQueue(size int) *connectionQueue {
queueCount := runtime.NumCPU()
if queueCount > size {
queueCount = size
}
// will be >= 1
perQueueSize := size / queueCount
queues := make([]singleConnectionQueue, queueCount)
for i := range queues {
queues[i] = *newSingleConnectionQueue(perQueueSize)
}
// add a queue for the remainder
if (perQueueSize*queueCount)-size > 0 {
queues = append(queues, *newSingleConnectionQueue(size - queueCount*perQueueSize))
}
return &connectionQueue{
queues: queues,
}
}
// Offer adds an item to the queue unless the queue is full.
// In case the queue is full, the item will not be added to the queue
// and false will be returned
func (q *connectionQueue) Offer(conn *Connection, hint byte) bool {
idx := int(hint) % len(q.queues)
end := idx + len(q.queues)
for i := idx; i < end; i++ {
if success := q.queues[i%len(q.queues)].Offer(conn); success {
return true
}
}
return false
}
// Poll removes and returns an item from the queue.
// If the queue is empty, nil will be returned.
func (q *connectionQueue) Poll(hint byte) (res *Connection) {
// fmt.Println(int(hint) % len(q.queues))
idx := int(hint)
end := idx + len(q.queues)
for i := idx; i < end; i++ {
if conn := q.queues[i%len(q.queues)].Poll(); conn != nil {
return conn
}
}
return nil
}
// DropIdle closes all idle connections.
func (q *connectionQueue) DropIdle() {
L:
for i := 0; i < len(q.queues); i++ {
for conn := q.queues[i].Poll(); conn != nil; conn = q.queues[i].Poll() {
if conn.IsConnected() && !conn.isIdle() {
// put it back: this connection is the oldest, and is still fresh
// so the ones after it are likely also fresh
if !q.queues[i].Offer(conn) {
conn.Close()
}
continue L
}
conn.Close()
}
}
}