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Make this compatibility layer for Kodi Game API add on work with the latest stable Kodi build 20 (Nexus).
Make it work with RetroArch 1.14.0 release
https://github.com/libretro/RetroArch/blob/master/CHANGES.md
support for newer cores [updated]
//Game Boy Advance mgba core
//Sega Saturn YabaSanshiro
//Nintendo 64 ParaLLEI N64 Mupen64Plus-Next GLES3 Mupen64Plud-Next GLES2
//Nintendo 3DS Citra core
//Sony - PlayStation Portable PPSSPP core
// Nintendo GameCube/ Wii Dolphin core
The text was updated successfully, but these errors were encountered:
Thanks for bringing the new cores to our attention, I'll get them integrated in Kodi when I get a chance.
Sorry, something went wrong.
What is mgba core? Don't we ship mgba already?
I added yabasanshiro: kodi-game/kodi-game-scripting#120, however it requires OpenGL so I'll hold off on adding it to Jenkins and the mirrors.
The other cores require OpenGL support, so I won't be porting them until Kodi has hardware rendering.
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Make this compatibility layer for Kodi Game API add on work with the latest stable Kodi build 20 (Nexus).
Make it work with RetroArch 1.14.0 release
https://github.com/libretro/RetroArch/blob/master/CHANGES.md
support for newer cores [updated]
//Game Boy Advance
mgba core
//Sega Saturn
YabaSanshiro
//Nintendo 64
ParaLLEI N64
Mupen64Plus-Next GLES3
Mupen64Plud-Next GLES2
//Nintendo 3DS
Citra core
//Sony - PlayStation Portable
PPSSPP core
// Nintendo GameCube/ Wii
Dolphin core
The text was updated successfully, but these errors were encountered: