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feat: code checker support loadTable
#11356
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That's perfect. Yes, the issue is solved exactly, and I tested it and there is no problem. Thanks for your attention. |
…d check for remote files
…ssnian/nft-gallery into issue-code-checker-load-table
useEventListener(window, 'message', async (res) => { | ||
const hash = res.data.payload.hash | ||
if ( | ||
res.data?.type === 'kodahash/render/completed' |
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why? It's necessary to detect the moment when the rendering process is finished.
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In case some art does not trigger the complete
event properly, why not calculate the time based on the event triggered?
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why not calculate the time based on the event triggered?
I don't understand, the only event that the canvas triggers atm is kodahash/render/completed
, viki suggested adding a kodahash/render/started
since some drops took more time to trigger the former but we only have one atm
can you comment some code, maybe that helps me better understand what you mean
Quality Gate passedIssues Measures |
PR Type
Context
loadTable
in code-checker #11359Screenshot 📸