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Module.h
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#ifndef __MODULE_H__
#define __MODULE_H__
#include "Globals.h"
struct Collider;
class Module
{
private:
bool enabled = true;
public:
virtual ~Module() {}
virtual bool Init() { return true; }
virtual bool Start() { return true; }
virtual update_status PreUpdate() { return update_status::UPDATE_CONTINUE; }
virtual update_status Update() { return update_status::UPDATE_CONTINUE; }
virtual update_status PostUpdate() { return update_status::UPDATE_CONTINUE; }
virtual bool CleanUp() { return true; }
bool IsEnabled() const { return enabled; }
void Enable()
{
if (enabled == false)
{
enabled = true;
Start();
}
}
void Disable()
{
if (enabled == true)
{
enabled = false;
CleanUp();
}
}
// Callbacks ---
virtual void OnCollision(Collider*, Collider*) {}
};
#endif // __MODULE_H__