From 3c2e2985ea2c23546bc698a45294473a016abdfe Mon Sep 17 00:00:00 2001 From: kleonc <9283098+kleonc@users.noreply.github.com> Date: Thu, 2 Nov 2023 12:00:28 +0100 Subject: [PATCH] Document VERTEX_ID, INSTANCE_ID built-ins for canvas_item vertex shader --- tutorials/shaders/shader_reference/canvas_item_shader.rst | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/tutorials/shaders/shader_reference/canvas_item_shader.rst b/tutorials/shaders/shader_reference/canvas_item_shader.rst index 7f6bd913a454..fa26f0c61102 100644 --- a/tutorials/shaders/shader_reference/canvas_item_shader.rst +++ b/tutorials/shaders/shader_reference/canvas_item_shader.rst @@ -109,6 +109,8 @@ is usually: | in mat4 **SCREEN_MATRIX** | Canvas space to clip space. In clip space | | | coordinates ranging from (-1, -1) to (1, 1). | +--------------------------------+----------------------------------------------------+ +| in int **INSTANCE_ID** | Instance ID for instancing. | ++--------------------------------+----------------------------------------------------+ | in vec4 **INSTANCE_CUSTOM** | Instance custom data. | +--------------------------------+----------------------------------------------------+ | in bool **AT_LIGHT_PASS** | Always ``false``. | @@ -119,6 +121,9 @@ is usually: +--------------------------------+----------------------------------------------------+ | inout vec2 **VERTEX** | Vertex, in local space. | +--------------------------------+----------------------------------------------------+ +| in int **VERTEX_ID** | The index of the current vertex in the vertex | +| | buffer. | ++--------------------------------+----------------------------------------------------+ | inout vec2 **UV** | Normalized texture coordinates. Range from 0 to 1. | +--------------------------------+----------------------------------------------------+ | inout vec4 **COLOR** | Color from vertex primitive. |