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Could not load file or assembly 'SuperSocket.SocketEngine' or one of its dependencies. The system cannot find the file specified. #29
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Confirmed |
There is another package you need use: |
Yes, as I said in the issue description ;) What I'm saying is that if this package is necessary, it should be a dependency of the |
With resolve, #24 can most likely be closed as well. |
You can find all binaries here : http://supersocket.codeplex.com/releases/view/618113 |
Who cares about binaries when there's NuGet? 😉 |
I agree. But I had the same problem and I found this solution... PS: Sorry for google trad |
is this issue fixed? i still have this issue. --UPDATE-- ok, just had to add a reference SuperSocket.Engine i totally missed kerryjiang's comment above, but it should have been added automatically if its so important. |
Additionally, I had to follow this in order to get SuperSocket.Engine dll's propagates into output directories of referencing projects. |
Need to install SuperSocket.Engine. |
Need to read previous comments 😉 |
I don't see why this package doesn't depend on supersocket.engine if it's required. The point of nuget is to manage dependencies. |
I used this NuGet package, which seems to be the most recent. The package doesn't contain
SuperSocket.SocketEngine
.Here's the stack trace:
And the fusion log from the exception, if it helps:
Apparently
SuperSocket.SocketBase
needsSuperSocket.SocketEngine
(although there's no explicit reference), butSuperSocket.SocketEngine
has a reference toSuperSocket.SocketBase
... How is this all supposed to work?Anyway, adding the
SuperSocket.Engine
package solves the problem. I think theSuperSocket.WebSocket
package should have a dependency onSuperSocket.Engine
, notSuperSocket
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