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This is a guide, not a law - use your discretion. Mostly based on Felix Geisendörfer's guide with our own tweaks.

Indention

Use 2 spaces for indenting your code and swear an oath to never mix tabs and spaces - a special kind of hell is awaiting you otherwise.

Newlines

Use UNIX-style newlines (\n), and a newline character as the last character of a file. Windows-style newlines (\r\n) are forbidden inside any repository.

No trailing whitespace

Just like you brush your teeth after every meal, you clean up any trailing whitespace in your JS files before committing. Otherwise the rotten smell of careless neglect will eventually drive away contributors and/or co-workers.

Use Semicolons

According to scientific research, the usage of semicolons is a core value of our community. Consider the points of the opposition, but be a traditionalist when it comes to abusing error correction mechanisms for cheap syntactic pleasures.

Use single quotes

Use single quotes, unless you are writing JSON.

Right:

var foo = 'bar';

Wrong:

var foo = "bar";

Opening braces go on the same line

Your opening braces go on the same line as the statement.

Right:

if (true) {
  console.log('winning');
}

Wrong:

if (true)
{
  console.log('losing');
}

Also, notice the use of whitespace before and after the condition statement.

Method chaining

One method per line should be used if you want to chain methods.

You should also indent these methods so it's easier to tell they are part of the same chain.

Right:

User
  .findOne({ name: 'foo' })
  .populate('bar')
  .exec(function(err, user) {
    return true;
  });

Wrong:

User
.findOne({ name: 'foo' })
.populate('bar')
.exec(function(err, user) {
  return true;
});

User.findOne({ name: 'foo' })
  .populate('bar')
  .exec(function(err, user) {
    return true;
  });

User.findOne({ name: 'foo' }).populate('bar')
.exec(function(err, user) {
  return true;
});

User.findOne({ name: 'foo' }).populate('bar')
  .exec(function(err, user) {
    return true;
  });

Use lowerCamelCase for variables, properties, and function names

Variables, properties and function names should use lowerCamelCase. They should also be descriptive. Single character variables and uncommon abbreviations should generally be avoided.

Right:

var adminUser = db.query('SELECT * FROM users ...');

Wrong:

var admin_user = db.query('SELECT * FROM users ...');

Use UpperCamelCase for class names

Class names should be capitalized using UpperCamelCase.

Right:

function BankAccount() {
}

Wrong:

function bank_Account() {
}

Use UPPERCASE for Constants

Constants should be declared as regular variables or static class properties, using all uppercase letters.

Node.js / V8 actually supports mozilla's const extension, but unfortunately that cannot be applied to class members, nor is it part of any ECMA standard.

Right:

var SECOND = 1 * 1000;

function File() {
}
File.FULL_PERMISSIONS = 0777;

Wrong:

const SECOND = 1 * 1000;

function File() {
}
File.fullPermissions = 0777;

Object / Array creation

Put short declarations on a single line. Only quote keys when your interpreter complains:

Right:

var a = ['hello', 'world'];
var b = {
  good: 'code',
  'is generally': 'pretty'
};

Wrong:

var a = [
  'hello', 'world'
];
var b = {"good": 'code'
        , is generally: 'pretty'
        };

Use the === operator

Programming is not about remembering stupid rules. Use the triple equality operator as it will work just as expected.

Right:

var a = 0;
if (a !== '') {
  console.log('winning');
}

Wrong:

var a = 0;
if (a == '') {
  console.log('losing');
}

Do not extend built-in prototypes

Do not extend the prototype of native JavaScript objects. Your future self will be forever grateful.

Right:

var a = [];
if (!a.length) {
  console.log('winning');
}

Wrong:

Array.prototype.empty = function() {
  return !this.length;
}

var a = [];
if (a.empty()) {
  console.log('losing');
}

Use descriptive conditions

Any non-trivial conditions should be assigned to a descriptively named variable or function:

Right:

var isValidPassword = password.length >= 4 && /^(?=.*\d).{4,}$/.test(password);

if (isValidPassword) {
  console.log('winning');
}

Wrong:

if (password.length >= 4 && /^(?=.*\d).{4,}$/.test(password)) {
  console.log('losing');
}

Write small functions

Keep your functions short. A good function fits on a slide that the people in the last row of a big room can comfortably read. So don't count on them having perfect vision and limit yourself to ~15 lines of code per function.

Return early from functions

To avoid deep nesting of if-statements, always return a function's value as early as possible.

Right:

function isPercentage(val) {
  if (val < 0) {
    return false;
  }

  if (val > 100) {
    return false;
  }

  return true;
}

Wrong:

function isPercentage(val) {
  if (val >= 0) {
    if (val < 100) {
      return true;
    } else {
      return false;
    }
  } else {
    return false;
  }
}

Or for this particular example it may also be fine to shorten things even further:

function isPercentage(val) {
  var isInRange = (val >= 0 && val <= 100);
  return isInRange;
}

Use slashes for comments

Use slashes for both single line and multi line comments. Try to write comments that explain higher level mechanisms or clarify difficult segments of your code. Don't use comments to restate trivial things.

Right:

// 'ID_SOMETHING=VALUE' -> ['ID_SOMETHING=VALUE', 'SOMETHING', 'VALUE']
var matches = item.match(/ID_([^\n]+)=([^\n]+)/));

// This function has a nasty side effect where a failure to increment a
// redis counter used for statistics will cause an exception. This needs
// to be fixed in a later iteration.
function loadUser(id, cb) {
  // ...
}

var isSessionValid = (session.expires < Date.now());
if (isSessionValid) {
  // ...
}

Wrong:

// Execute a regex
var matches = item.match(/ID_([^\n]+)=([^\n]+)/);

// Usage: loadUser(5, function() { ... })
function loadUser(id, cb) {
  // ...
}

// Check if the session is valid
var isSessionValid = (session.expires < Date.now());
// If the session is valid
if (isSessionValid) {
  // ...
}

Object.freeze, Object.preventExtensions, Object.seal, with, eval

Crazy shit that you will probably never need. Stay away from it.

Getters and setters

Do not use setters, they cause more problems for people who try to use your software than they can solve.

Feel free to use getters that are free from side effects, like providing a length property for a collection class.