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License of files in osgOcean-Resources-1.0.1.rar #46
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I am also interested in this issue, given that it directly affects redistribution procedures. |
Does someone know if the Ressources files are still hosted somewhere on the web? |
I'll see if I have a copy of them still kicking about tonight.
They're just for the demo program though really.
…On 17 August 2017 at 00:06, Romain Reignier ***@***.***> wrote:
Does someone know if the Ressources files are still hosted somewhere on
the web?
Thanks.
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@kbale Ok, thank you.
I know, but because I am not sure if osgocean works well with latest versions of OpenSceneGraph, I would like to see if the demo is working correctly. |
@kbale Did you find the files for the demo? |
Hi Romain,
I've added all the missing resource files, although I haven't checked them
thoroughly so if there's anything missing let me know.
They're in the /demo folder.
Hope that helps.
…On 29 August 2017 at 14:56, Romain Reignier ***@***.***> wrote:
@kbale <https://github.com/kbale> Did you find the files for the demo?
Thanks
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Hi @kbale, Thanks a lot, the demo is now working! But I had to modify de demo CMakeLists.txt to point to the correct path for the resources. Do you want me to create a Pull Request or you will make the changes? Note that the I was able to see the demo properly with OSG 3.2.2 but not with a recent 3.4/3.5 version (graphic glitches/artifacts), even with the several patches I could find on the other issues (here) or forks (here) of this project. For now, I am OK to be stuck at OSG 3.2.2 but do you have an idea why it is now broken with recent releases of OSG and do you have plan to patch it? |
Hi Romain,
Do you want me to create a Pull Request or you will make the changes?
That would be very helpful thank you.
Note that the boat for the --testCollision flag is missing.
Thanks for the tip, I'll have a route around and see if I can find it again.
For now, I am OK to be stuck at OSG 3.2.2 but do you have an idea why it
is now broken with recent releases of OSG and do you have plan to patch it?
I'm afraid I stopped using OSG regularly a while back when I started
working for a company that used it's own custom scenegraph so I'm a bit out
of touch with the recent changes. I do hope to patch it up and also improve
performance at some point but I can't tell you exactly when and it probably
won't be for a while I'm afraid.
Nice to know it's still used by people, thanks :)
Kim.
…On 5 September 2017 at 14:05, Romain Reignier ***@***.***> wrote:
Hi @kbale <https://github.com/kbale>,
Thanks a lot, the demo is now working!
But I had to modify de demo CMakeLists.txt
<https://github.com/kbale/osgocean/blob/9bca61e32163445e26bf4170326292a627a24edf/src/oceanExample/CMakeLists.txt#L5>
to point to the correct path for the resources. Do you want me to create a
Pull Request or you will make the changes?
Note that the boat for the --testCollision flag is missing.
I was able to see the demo properly with OSG *3.2.2* but not with a
recent 3.4/3.5 version (graphic glitches/artifacts), even with the several
patches I could find on the other issues (here
<#47>) or forks (here
<https://github.com/repagh/osgocean/tree/01148e85a77522a882a8affa32df25c8ddc424ec>)
of this project.
For now, I am OK to be stuck at OSG 3.2.2 but do you have an idea why it
is now broken with recent releases of OSG and do you have plan to patch it?
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Hi Romain, Kim, The Internet Archive has the Resources RAR archived: https://web.archive.org/web/20160807181456/http://osgocean.googlecode.com/files/osgOcean-Resources-1.0.rar I've also submitted a PR: @kbale thanks a bunch, osgOcean is very cool. Cheers |
Were you able to test my PR? |
Sorry, I forgot to came back to you. I have now answered in issue #52 |
What is the license of these files? LGPLv2?
And why are they not part of the repository?
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