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Obviously a trivial issue and you can't provide shaders which magically
work with every application out-of-the-box but support for clipped water
would still be nice. Maybe you'll consider adding it.
Original issue reported on code.google.com by felix.nawothnig on 31 Mar 2010 at 9:05
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
felix.nawothnig
on 31 Mar 2010 at 9:05The text was updated successfully, but these errors were encountered: