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Small gaps are appearing in the ocean surface.
Possibly a corner piece that's breaking.
Possible cause:
The difference between mipmap levels is too great or small.
This might have to wait until I've redesigned the FFTOceanSurface
implementation.
Original issue reported on code.google.com by [email protected] on 17 Jun 2009 at 7:42
The text was updated successfully, but these errors were encountered:
hi, i use the FFTOceanSurfaceVBO class to render the ocean surface ,but i got a same problem as you.the ocean surface has a 'L' type gap in particular position, do you know how is that? thank you a lot
Original issue reported on code.google.com by
[email protected]
on 17 Jun 2009 at 7:42The text was updated successfully, but these errors were encountered: