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Generating a Dungeon

Bryn Stringer edited this page Jun 16, 2020 · 3 revisions
  1. The Mundus tool bench is just outside the gates of Whiterun. Collect the Capture Area power from it.

  2. Use the Pillar to spawn a new Dungeon.

  3. Once the Dungeon has rotated and translated use the Capture Area Power.

  4. This will create a file called UndauntedRift.pas in \Documents\My Games\Skyrim Special Edition\SKSE\

  5. Copy this file to the SSEEdit Edit Scripts folder.

  6. Load SSEEdit and apply the UndauntedRift script to a Cell in the mod you wish to add the dungeon to.

  7. Save the esp.

  8. Load the Creation kit and the mod. Make a small edit to the Navmesh of the Cell and save.

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