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Add distance scaling for NextTargetDirectionChance #20

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kamyker opened this issue Sep 2, 2020 · 0 comments
Open

Add distance scaling for NextTargetDirectionChance #20

kamyker opened this issue Sep 2, 2020 · 0 comments

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@kamyker
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kamyker commented Sep 2, 2020

hmm i could add also distance to next target scaling per angle
for ex map with NextTargetDirectionChance 1,1 and distance scaling 4,1 would make vertical distances 4 times bigger than horizontal
makes sense for capsule target as it's harder to hit when it spawns horizontally

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