-
Notifications
You must be signed in to change notification settings - Fork 37
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
another conflict with Jordan's input field plugin #12
Comments
Wow, this is toughy. I'm familiar with the error in your screenshot. That's typically from the layout engine trying to access a layer that doesn't have a constraint declared, similar to the other issue where I just said to write .constraints ={}. I'm working on a fix for that, which I'll try to finish & push tonight. What's weird is when I tested it I got -
This error message I'm not at all familiar with. |
Can you set me up with an example and I can take a look too and make sure I wonder if you're trying to set a value which it can't accept? Being that
|
ok guys , I played with the thing, guess something is messing on JS DOM leve, i thinkts its event listener |
Ok, I think I've isolated the problem. Jordan's module is calling the changeinputvalue function from events in the iOS Keyboard. I'm not 100%, but it feels like the event has something to do with HTML changes because it's firing from both keypress events & touch events. It's also gets called a bunch if you do the dialog and then click the field for the first time. This is because there are a bunch of HTML changes when the keyboard is created. Jordan, I'm not sure how to get these to live harmoniously. Can you think of a good fix for this? Here's an example where I replaced changeinputvalue function with a print statement, and that removed the errors - > http://share.framerjs.com/qm3s023wqqs9/ Edit - to be clear, the changeinputvalue function is only called after the upload dialog. |
i need to use both modules and input fields in a project (using your to have keyboard events)
and using Jordans to have camera input
and seems if i am using one, the second becomes broken
try clicking on photo, then type something in ioskit field
https://www.dropbox.com/s/hy6yvv6n7tzjp4z/Screenshot%202016-08-19%2023.48.58.png?dl=0
try select image first, then click on the field
http://share.framerjs.com/zabjogtdnijm/
input module
http://framerco.de/post/136846506048/module-inputfield-class-update-this-module-has
The text was updated successfully, but these errors were encountered: