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adcensus.cu
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adcensus.cu
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extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}
#include "luaT.h"
#include "THC.h"
#include <stdio.h>
#include <assert.h>
#include <math_constants.h>
#include <stdint.h>
#include <unistd.h>
#include <png++/image.hpp>
#define TB 128
#define DISP_MAX 256
THCState* getCutorchState(lua_State* L)
{
lua_getglobal(L, "cutorch");
lua_getfield(L, -1, "getState");
lua_call(L, 0, 1);
THCState *state = (THCState*) lua_touserdata(L, -1);
lua_pop(L, 2);
return state;
}
void checkCudaError(lua_State *L) {
cudaError_t status = cudaPeekAtLastError();
if (status != cudaSuccess) {
luaL_error(L, cudaGetErrorString(status));
}
}
#define COLOR_DIFF(x, i, j) (abs(x[i] - x[j]))
THCudaTensor *new_tensor_like(THCState *state, THCudaTensor *x)
{
THCudaTensor *y = THCudaTensor_new(state);
THCudaTensor_resizeAs(state, y, x);
return y;
}
__device__ void sort(float *x, int n)
{
for (int i = 0; i < n - 1; i++) {
int min = i;
for (int j = i + 1; j < n; j++) {
if (x[j] < x[min]) {
min = j;
}
}
float tmp = x[min];
x[min] = x[i];
x[i] = tmp;
}
}
__global__ void ad(float *x0, float *x1, float *output, int size, int size2, int size3, int direction)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
int d = id;
int x = d % size3;
d /= size3;
int y = d % size2;
d /= size2;
d *= direction;
float dist;
if (0 <= x + d && x + d < size3) {
int cnt = 0;
dist = 0;
for (int yy = y - 4; yy <= y + 4; yy++) {
for (int xx = x - 4; xx <= x + 4; xx++) {
if (0 <= xx && xx < size3 && 0 <= xx + d && xx + d < size3 && 0 <= yy && yy < size2) {
int ind = yy * size3 + xx;
dist += abs(x0[ind] - x1[ind + d]);
cnt++;
}
}
}
dist /= cnt;
} else {
dist = CUDART_NAN;
}
output[id] = dist;
}
}
int ad(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *x0 = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *x1 = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
THCudaTensor *out = (THCudaTensor*)luaT_checkudata(L, 3, "torch.CudaTensor");
int direction = luaL_checkinteger(L, 4);
assert(direction == -1 || direction == 1);
ad<<<(THCudaTensor_nElement(state, out) - 1) / TB + 1, TB>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, out),
THCudaTensor_nElement(state, out),
THCudaTensor_size(state, out, 2),
THCudaTensor_size(state, out, 3),
direction);
checkCudaError(L);
return 0;
}
__global__ void census(float *x0, float *x1, float *output, int size, int num_channels, int size2, int size3, int direction)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
int d = id;
int x = d % size3;
d /= size3;
int y = d % size2;
d /= size2;
d *= direction;
float dist;
if (0 <= x + d && x + d < size3) {
dist = 0;
for (int i = 0; i < num_channels; i++) {
int ind_p = (i * size2 + y) * size3 + x;
for (int yy = y - 4; yy <= y + 4; yy++) {
for (int xx = x - 4; xx <= x + 4; xx++) {
if (0 <= xx && xx < size3 && 0 <= xx + d && xx + d < size3 && 0 <= yy && yy < size2) {
int ind_q = (i * size2 + yy) * size3 + xx;
if ((x0[ind_q] < x0[ind_p]) != (x1[ind_q + d] < x1[ind_p + d])) {
dist++;
}
} else {
dist++;
}
}
}
}
dist /= num_channels;
} else {
dist = CUDART_NAN;
}
output[id] = dist;
}
}
int census(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *x0 = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *x1 = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
THCudaTensor *out = (THCudaTensor*)luaT_checkudata(L, 3, "torch.CudaTensor");
int direction = luaL_checkinteger(L, 4);
assert(direction == -1 || direction == 1);
census<<<(THCudaTensor_nElement(state, out) - 1) / TB + 1, TB>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, out),
THCudaTensor_nElement(state, out),
THCudaTensor_size(state, x0, 1),
THCudaTensor_size(state, out, 2),
THCudaTensor_size(state, out, 3),
direction);
checkCudaError(L);
return 0;
}
#if 0
__global__ void add_vol(float *vol, float *cnt, float *out, int size, int size1, int size2, int size3, float ratio)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
int d = id;
int x = d % size3;
d /= size3;
int y = d % size2;
d /= size2;
int lo = floor(d * ratio);
int hi = lo + 1;
float alpha = (d * ratio) - lo;
assert(0 <= lo && hi < size1);
float val = vol[(lo * size2 + y) * size3 + x] * (1 - alpha) + vol[(hi * size2 + y) * size3 + x] * alpha;
if (!isnan(val) && cnt[id] > 0) {
out[id] += val;
cnt[id] += 1;
}
}
}
int add_vol(lua_State *L)
{
THCudaTensor *vol = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *cnt = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
THCudaTensor *out = (THCudaTensor*)luaT_checkudata(L, 3, "torch.CudaTensor");
float ratio = luaL_checknumber(L, 4);
add_vol<<<(THCudaTensor_nElement(out) - 1) / TB + 1, TB>>>(
THCudaTensor_data(vol),
THCudaTensor_data(cnt),
THCudaTensor_data(out),
THCudaTensor_nElement(out),
THCudaTensor_size(vol, 1),
THCudaTensor_size(out, 2),
THCudaTensor_size(out, 3),
ratio);
checkCudaError(L);
return 0;
}
__global__ void rho(float *x, int size, float lambda)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
x[id] = 1 - exp(-x[id] / lambda);
}
}
int rho(lua_State *L)
{
THCudaTensor *x = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
float lambda = luaL_checknumber(L, 2);
rho<<<(THCudaTensor_nElement(x) - 1) / TB + 1, TB>>>(
THCudaTensor_data(x),
THCudaTensor_nElement(x),
lambda);
checkCudaError(L);
return 0;
}
#endif
__global__ void spatial_argmin(float *input, float *output, int size, int size1, int size23)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
int dim23 = id % size23;
int dim0 = id / size23;
int argmin = 0;
float min = CUDART_INF;
for (int i = 0; i < size1; i++) {
float val = input[(dim0 * size1 + i) * size23 + dim23];
if (val < min) {
min = val;
argmin = i;
}
}
output[id] = argmin + 1;
}
}
int spatial_argmin(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *input = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *output = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
spatial_argmin<<<(THCudaTensor_nElement(state, output) - 1) / TB + 1, TB>>>(
THCudaTensor_data(state, input),
THCudaTensor_data(state, output),
THCudaTensor_nElement(state, output),
THCudaTensor_size(state, input, 1),
THCudaTensor_size(state, input, 2) * THCudaTensor_size(state, output, 3));
checkCudaError(L);
return 0;
}
__global__ void cross(float *x0, float *out, int size, int dim2, int dim3, int L1, float tau1)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
int dir = id;
int x = dir % dim3;
dir /= dim3;
int y = dir % dim2;
dir /= dim2;
int dx = 0;
int dy = 0;
if (dir == 0) {
dx = -1;
} else if (dir == 1) {
dx = 1;
} else if (dir == 2) {
dy = -1;
} else if (dir == 3) {
dy = 1;
} else {
assert(0);
}
int xx, yy, ind1, ind2, dist;
ind1 = y * dim3 + x;
for (xx = x + dx, yy = y + dy;;xx += dx, yy += dy) {
if (xx < 0 || xx >= dim3 || yy < 0 || yy >= dim2) break;
dist = max(abs(xx - x), abs(yy - y));
if (dist == 1) continue;
ind2 = yy * dim3 + xx;
/* rule 1 */
if (COLOR_DIFF(x0, ind1, ind2) >= tau1) break;
/* rule 2 */
if (dist >= L1) break;
}
out[id] = dir <= 1 ? xx : yy;
}
}
int cross(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *x0 = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *out = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
int L1 = luaL_checkinteger(L, 3);
float tau1 = luaL_checknumber(L, 4);
cross<<<(THCudaTensor_nElement(state, out) - 1) / TB + 1, TB>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, out),
THCudaTensor_nElement(state, out),
THCudaTensor_size(state, out, 2),
THCudaTensor_size(state, out, 3),
L1, tau1);
checkCudaError(L);
return 0;
}
__global__ void cbca(float *x0c, float *x1c, float *vol, float *out, int size, int dim2, int dim3, int direction)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
int d = id;
int x = d % dim3;
d /= dim3;
int y = d % dim2;
d /= dim2;
if (x + d * direction < 0 || x + d * direction >= dim3) {
out[id] = vol[id];
} else {
float sum = 0;
int cnt = 0;
int yy_s = max(x0c[(2 * dim2 + y) * dim3 + x], x1c[(2 * dim2 + y) * dim3 + x + d * direction]);
int yy_t = min(x0c[(3 * dim2 + y) * dim3 + x], x1c[(3 * dim2 + y) * dim3 + x + d * direction]);
for (int yy = yy_s + 1; yy < yy_t; yy++) {
int xx_s = max(x0c[(0 * dim2 + yy) * dim3 + x], x1c[(0 * dim2 + yy) * dim3 + x + d * direction] - d * direction);
int xx_t = min(x0c[(1 * dim2 + yy) * dim3 + x], x1c[(1 * dim2 + yy) * dim3 + x + d * direction] - d * direction);
for (int xx = xx_s + 1; xx < xx_t; xx++) {
float val = vol[(d * dim2 + yy) * dim3 + xx];
assert(!isnan(val));
sum += val;
cnt++;
}
}
assert(cnt > 0);
out[id] = sum / cnt;
assert(!isnan(out[id]));
}
}
}
int cbca(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *x0c = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *x1c = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
THCudaTensor *vol_in = (THCudaTensor*)luaT_checkudata(L, 3, "torch.CudaTensor");
THCudaTensor *vol_out = (THCudaTensor*)luaT_checkudata(L, 4, "torch.CudaTensor");
int direction = luaL_checkinteger(L, 5);
assert(direction == -1 or direction == 1);
cbca<<<(THCudaTensor_nElement(state, vol_out) - 1) / TB + 1, TB>>>(
THCudaTensor_data(state, x0c),
THCudaTensor_data(state, x1c),
THCudaTensor_data(state, vol_in),
THCudaTensor_data(state, vol_out),
THCudaTensor_nElement(state, vol_out),
THCudaTensor_size(state, vol_out, 2),
THCudaTensor_size(state, vol_out, 3),
direction);
checkCudaError(L);
return 0;
}
__global__ void sgm(float *x0, float *x1, float *vol, float *tmp, float *out, int dim1, int dim2, int dim3, float pi1, float pi2, float tau_so, float alpha1, float sgm_q1, float sgm_q2, int sgm_direction, int direction)
{
int x, y, dx, dy;
dx = dy = 0;
if (sgm_direction <= 1) {
y = blockIdx.x * blockDim.x + threadIdx.x;
if (y >= dim2) {
return;
}
if (sgm_direction == 0) {
x = 0;
dx = 1;
} else if (sgm_direction == 1) {
x = dim3 - 1;
dx = -1;
}
} else if (sgm_direction <= 3) {
x = blockIdx.x * blockDim.x + threadIdx.x;
if (x >= dim3) {
return;
}
if (sgm_direction == 2) {
y = 0;
dy = 1;
} else if (sgm_direction == 3) {
y = dim2 - 1;
dy = -1;
}
}
assert(dim1 <= 400);
float tmp_curr_[400];
float tmp_prev_[400];
float *tmp_curr = tmp_curr_;
float *tmp_prev = tmp_prev_;
float min_prev = CUDART_INF;
for (; 0 <= y && y < dim2 && 0 <= x && x < dim3; x += dx, y += dy) {
float min_curr = CUDART_INF;
for (int d = 0; d < dim1; d++) {
int ind = (d * dim2 + y) * dim3 + x;
if (x + d * direction < 0 ||
x + d * direction >= dim3 ||
y - dy < 0 ||
y - dy >= dim2 ||
x + d * direction - dx < 0 ||
x + d * direction - dx >= dim3 ||
x - dx < 0 ||
x - dx >= dim3) {
out[ind] += vol[ind];
tmp_curr[d] = vol[ind];
} else {
int ind2 = y * dim3 + x;
float D1 = COLOR_DIFF(x0, ind2, ind2 - dy * dim3 - dx);
float D2 = COLOR_DIFF(x1, ind2 + d * direction, ind2 + d * direction - dy * dim3 - dx);
float P1, P2;
if (D1 < tau_so && D2 < tau_so) {
P1 = pi1;
P2 = (pi1 * pi2);
} else if (D1 > tau_so && D2 > tau_so) {
P1 = pi1 / (sgm_q1 * sgm_q2);
P2 = (pi1 * pi2) / (sgm_q1 * sgm_q2);
} else {
P1 = pi1 / sgm_q1;
P2 = (pi1 * pi2) / sgm_q1;
}
assert(min_prev != CUDART_INF);
float cost = min(tmp_prev[d], min_prev + P2);
if (d > 0) {
cost = min(cost, tmp_prev[d - 1] + (sgm_direction == 2 ? P1 / alpha1 : P1));
}
if (d < dim1 - 1) {
cost = min(cost, tmp_prev[d + 1] + (sgm_direction == 3 ? P1 / alpha1 : P1));
}
float val = vol[ind] + cost - min_prev;
out[ind] += val;
tmp_curr[d] = val;
}
if (tmp_curr[d] < min_curr) {
min_curr = tmp_curr[d];
}
}
min_prev = min_curr;
float *swap = tmp_curr;
tmp_curr = tmp_prev;
tmp_prev = swap;
}
}
int sgm(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *x0 = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *x1 = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
THCudaTensor *vol = (THCudaTensor*)luaT_checkudata(L, 3, "torch.CudaTensor");
THCudaTensor *tmp = (THCudaTensor*)luaT_checkudata(L, 4, "torch.CudaTensor");
THCudaTensor *out = (THCudaTensor*)luaT_checkudata(L, 5, "torch.CudaTensor");
float pi1 = luaL_checknumber(L, 6);
float pi2 = luaL_checknumber(L, 7);
float tau_so = luaL_checknumber(L, 8);
float alpha1 = luaL_checknumber(L, 9);
float sgm_q1 = luaL_checknumber(L, 10);
float sgm_q2 = luaL_checknumber(L, 11);
int direction = luaL_checknumber(L, 12);
int dim1 = THCudaTensor_size(state, out, 1);
int dim2 = THCudaTensor_size(state, out, 2);
int dim3 = THCudaTensor_size(state, out, 3);
for (int sgm_direction = 0; sgm_direction < 4; sgm_direction++) {
int size = sgm_direction <= 1 ? dim2 : dim3;
sgm<<<(size - 1) / TB + 1, TB>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, vol),
THCudaTensor_data(state, tmp),
THCudaTensor_data(state, out),
dim1, dim2, dim3, pi1, pi2, tau_so, alpha1, sgm_q1, sgm_q2, sgm_direction, direction);
}
checkCudaError(L);
return 0;
}
#define INDEX(dim0, dim1, dim2, dim3) \
assert((dim1) >= 0 && (dim1) < size1 && (dim2) >= 0 && (dim2) < size2 && (dim3) >= 0 && (dim3) < size3), \
((((dim0) * size1 + (dim1)) * size2 + (dim2)) * size3 + dim3)
template <int sgm_direction>
__global__ void sgm2(float *x0, float *x1, float *input, float *output, float *tmp, float pi1, float pi2, float tau_so, float alpha1, float sgm_q1, float sgm_q2, int direction, int size1, int size2, int size3, int step)
{
int x, y, dx, dy;
int d = threadIdx.x;
if (sgm_direction == 0) {
/* right */
x = step;
y = blockIdx.x;
dx = 1;
dy = 0;
} else if (sgm_direction == 1) {
/* left */
x = size2 - 1 - step;
y = blockIdx.x;
dx = -1;
dy = 0;
} else if (sgm_direction == 2) {
/* down */
x = blockIdx.x;
y = step;
dx = 0;
dy = 1;
} else if (sgm_direction == 3) {
/* up */
x = blockIdx.x;
y = size1 - 1 - step;
dx = 0;
dy = -1;
}
if (y - dy < 0 || y - dy >= size1 || x - dx < 0 || x - dx >= size2) {
float val = input[INDEX(0, y, x, d)];
output[INDEX(0, y, x, d)] += val;
tmp[d * size2 + blockIdx.x] = val;
return;
}
__shared__ float output_s[400], output_min[400];
output_s[d] = output_min[d] = tmp[d * size2 + blockIdx.x];
__syncthreads();
for (int i = 256; i > 0; i /= 2) {
if (d < i && d + i < size3 && output_min[d + i] < output_min[d]) {
output_min[d] = output_min[d + i];
}
__syncthreads();
}
int ind2 = y * size2 + x;
float D1 = COLOR_DIFF(x0, ind2, ind2 - dy * size2 - dx);
float D2;
int xx = x + d * direction;
if (xx < 0 || xx >= size2 || xx - dx < 0 || xx - dx >= size2) {
D2 = 10;
} else {
D2 = COLOR_DIFF(x1, ind2 + d * direction, ind2 + d * direction - dy * size2 - dx);
}
float P1, P2;
if (D1 < tau_so && D2 < tau_so) {
P1 = pi1;
P2 = pi2;
} else if (D1 > tau_so && D2 > tau_so) {
P1 = pi1 / (sgm_q1 * sgm_q2);
P2 = pi2 / (sgm_q1 * sgm_q2);
} else {
P1 = pi1 / sgm_q1;
P2 = pi2 / sgm_q1;
}
float cost = min(output_s[d], output_min[0] + P2);
if (d - 1 >= 0) {
cost = min(cost, output_s[d - 1] + (sgm_direction == 2 ? P1 / alpha1 : P1));
}
if (d + 1 < size3) {
cost = min(cost, output_s[d + 1] + (sgm_direction == 3 ? P1 / alpha1 : P1));
}
float val = input[INDEX(0, y, x, d)] + cost - output_min[0];
output[INDEX(0, y, x, d)] += val;
tmp[d * size2 + blockIdx.x] = val;
}
int sgm2(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *x0 = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *x1 = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
THCudaTensor *input = (THCudaTensor*)luaT_checkudata(L, 3, "torch.CudaTensor");
THCudaTensor *output = (THCudaTensor*)luaT_checkudata(L, 4, "torch.CudaTensor");
THCudaTensor *tmp = (THCudaTensor*)luaT_checkudata(L, 5, "torch.CudaTensor");
float pi1 = luaL_checknumber(L, 6);
float pi2 = luaL_checknumber(L, 7);
float tau_so = luaL_checknumber(L, 8);
float alpha1 = luaL_checknumber(L, 9);
float sgm_q1 = luaL_checknumber(L, 10);
float sgm_q2 = luaL_checknumber(L, 11);
int direction = luaL_checknumber(L, 12);
int size1 = THCudaTensor_size(state, output, 1) * THCudaTensor_size(state, output, 3);
int size2 = THCudaTensor_size(state, output, 2) * THCudaTensor_size(state, output, 3);
int disp_max = THCudaTensor_size(state, output, 3);
for (int step = 0; step < THCudaTensor_size(state, input, 2); step++) {
sgm2<0><<<(size1 - 1) / disp_max + 1, disp_max>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, input),
THCudaTensor_data(state, output),
THCudaTensor_data(state, tmp),
pi1, pi2, tau_so, alpha1, sgm_q1, sgm_q2, direction,
THCudaTensor_size(state, input, 1),
THCudaTensor_size(state, input, 2),
THCudaTensor_size(state, input, 3),
step);
}
for (int step = 0; step < THCudaTensor_size(state, input, 2); step++) {
sgm2<1><<<(size1 - 1) / disp_max + 1, disp_max>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, input),
THCudaTensor_data(state, output),
THCudaTensor_data(state, tmp),
pi1, pi2, tau_so, alpha1, sgm_q1, sgm_q2, direction,
THCudaTensor_size(state, input, 1),
THCudaTensor_size(state, input, 2),
THCudaTensor_size(state, input, 3),
step);
}
for (int step = 0; step < THCudaTensor_size(state, input, 1); step++) {
sgm2<2><<<(size2 - 1) / disp_max + 1, disp_max>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, input),
THCudaTensor_data(state, output),
THCudaTensor_data(state, tmp),
pi1, pi2, tau_so, alpha1, sgm_q1, sgm_q2, direction,
THCudaTensor_size(state, input, 1),
THCudaTensor_size(state, input, 2),
THCudaTensor_size(state, input, 3),
step);
}
for (int step = 0; step < THCudaTensor_size(state, input, 1); step++) {
sgm2<3><<<(size2 - 1) / disp_max + 1, disp_max>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, input),
THCudaTensor_data(state, output),
THCudaTensor_data(state, tmp),
pi1, pi2, tau_so, alpha1, sgm_q1, sgm_q2, direction,
THCudaTensor_size(state, input, 1),
THCudaTensor_size(state, input, 2),
THCudaTensor_size(state, input, 3),
step);
}
checkCudaError(L);
return 0;
}
template <int sgm_direction>
__global__ void sgm3(float *x0, float *x1, float *input, float *output, float pi1, float pi2, float tau_so, float alpha1, float sgm_q1, float sgm_q2, int direction, int size1, int size2, int size3, int step)
{
int x, y, dx, dy;
int d = threadIdx.x;
if (sgm_direction == 0) {
/* right */
x = step;
y = blockIdx.x;
dx = 1;
dy = 0;
} else if (sgm_direction == 1) {
/* left */
x = size2 - 1 - step;
y = blockIdx.x;
dx = -1;
dy = 0;
} else if (sgm_direction == 2) {
/* down */
x = blockIdx.x;
y = step;
dx = 0;
dy = 1;
} else if (sgm_direction == 3) {
/* up */
x = blockIdx.x;
y = size1 - 1 - step;
dx = 0;
dy = -1;
}
if (y - dy < 0 || y - dy >= size1 || x - dx < 0 || x - dx >= size2) {
output[INDEX(sgm_direction, y, x, d)] = input[INDEX(0, y, x, d)];
return;
}
__shared__ float output_s[400], output_min[400];
output_s[d] = output_min[d] = output[INDEX(sgm_direction, y - dy, x - dx, d)];
__syncthreads();
for (int i = 256; i > 0; i /= 2) {
if (d < i && d + i < size3 && output_min[d + i] < output_min[d]) {
output_min[d] = output_min[d + i];
}
__syncthreads();
}
int ind2 = y * size2 + x;
float D1 = COLOR_DIFF(x0, ind2, ind2 - dy * size2 - dx);
float D2;
int xx = x + d * direction;
if (xx < 0 || xx >= size2 || xx - dx < 0 || xx - dx >= size2) {
D2 = 10;
} else {
D2 = COLOR_DIFF(x1, ind2 + d * direction, ind2 + d * direction - dy * size2 - dx);
}
float P1, P2;
if (D1 < tau_so && D2 < tau_so) {
P1 = pi1;
P2 = pi2;
} else if (D1 > tau_so && D2 > tau_so) {
P1 = pi1 / (sgm_q1 * sgm_q2);
P2 = pi2 / (sgm_q1 * sgm_q2);
} else {
P1 = pi1 / sgm_q1;
P2 = pi2 / sgm_q1;
}
float cost = min(output_s[d], output_min[0] + P2);
if (d - 1 >= 0) {
cost = min(cost, output_s[d - 1] + (sgm_direction == 2 ? P1 / alpha1 : P1));
}
if (d + 1 < size3) {
cost = min(cost, output_s[d + 1] + (sgm_direction == 3 ? P1 / alpha1 : P1));
}
output[INDEX(sgm_direction, y, x, d)] = input[INDEX(0, y, x, d)] + cost - output_min[0];
}
int sgm3(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *x0 = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *x1 = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
THCudaTensor *input = (THCudaTensor*)luaT_checkudata(L, 3, "torch.CudaTensor");
THCudaTensor *output = (THCudaTensor*)luaT_checkudata(L, 4, "torch.CudaTensor");
float pi1 = luaL_checknumber(L, 5);
float pi2 = luaL_checknumber(L, 6);
float tau_so = luaL_checknumber(L, 7);
float alpha1 = luaL_checknumber(L, 8);
float sgm_q1 = luaL_checknumber(L, 9);
float sgm_q2 = luaL_checknumber(L, 10);
int direction = luaL_checknumber(L, 11);
int size1 = THCudaTensor_size(state, output, 1) * THCudaTensor_size(state, output, 3);
int size2 = THCudaTensor_size(state, output, 2) * THCudaTensor_size(state, output, 3);
int disp_max = THCudaTensor_size(state, output, 3);
for (int step = 0; step < THCudaTensor_size(state, input, 2); step++) {
sgm3<0><<<(size1 - 1) / disp_max + 1, disp_max>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, input),
THCudaTensor_data(state, output),
pi1, pi2, tau_so, alpha1, sgm_q1, sgm_q2, direction,
THCudaTensor_size(state, input, 1),
THCudaTensor_size(state, input, 2),
THCudaTensor_size(state, input, 3),
step);
}
for (int step = 0; step < THCudaTensor_size(state, input, 2); step++) {
sgm3<1><<<(size1 - 1) / disp_max + 1, disp_max>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, input),
THCudaTensor_data(state, output),
pi1, pi2, tau_so, alpha1, sgm_q1, sgm_q2, direction,
THCudaTensor_size(state, input, 1),
THCudaTensor_size(state, input, 2),
THCudaTensor_size(state, input, 3),
step);
}
for (int step = 0; step < THCudaTensor_size(state, input, 1); step++) {
sgm3<2><<<(size2 - 1) / disp_max + 1, disp_max>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, input),
THCudaTensor_data(state, output),
pi1, pi2, tau_so, alpha1, sgm_q1, sgm_q2, direction,
THCudaTensor_size(state, input, 1),
THCudaTensor_size(state, input, 2),
THCudaTensor_size(state, input, 3),
step);
}
for (int step = 0; step < THCudaTensor_size(state, input, 1); step++) {
sgm3<3><<<(size2 - 1) / disp_max + 1, disp_max>>>(
THCudaTensor_data(state, x0),
THCudaTensor_data(state, x1),
THCudaTensor_data(state, input),
THCudaTensor_data(state, output),
pi1, pi2, tau_so, alpha1, sgm_q1, sgm_q2, direction,
THCudaTensor_size(state, input, 1),
THCudaTensor_size(state, input, 2),
THCudaTensor_size(state, input, 3),
step);
}
checkCudaError(L);
return 0;
}
__global__ void fliplr(float *in, float *out, int size, int dim3)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
int x = id % dim3;
out[id + dim3 - 2 * x - 1] = in[id];
}
}
int fliplr(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *in = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *out = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
fliplr<<<(THCudaTensor_nElement(state, out) - 1) / TB + 1, TB>>>(
THCudaTensor_data(state, in),
THCudaTensor_data(state, out),
THCudaTensor_nElement(state, out),
THCudaTensor_size(state, out, 3));
checkCudaError(L);
return 0;
}
__global__ void outlier_detection(float *d0, float *d1, float *outlier, int size, int dim3, int disp_max)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
int x = id % dim3;
int d0i = d0[id];
if (x - d0i < 0) {
//assert(0);
outlier[id] = 1;
} else if (abs(d0[id] - d1[id - d0i]) < 1.1) {
outlier[id] = 0; /* match */
} else {
outlier[id] = 1; /* occlusion */
for (int d = 0; d < disp_max; d++) {
if (x - d >= 0 && abs(d - d1[id - d]) < 1.1) {
outlier[id] = 2; /* mismatch */
break;
}
}
}
}
}
int outlier_detection(lua_State *L)
{
THCState *state = getCutorchState(L);
THCudaTensor *d0 = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *d1 = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
THCudaTensor *outlier = (THCudaTensor*)luaT_checkudata(L, 3, "torch.CudaTensor");
int disp_max = luaL_checkinteger(L, 4);
outlier_detection<<<(THCudaTensor_nElement(state, d0) - 1) / TB + 1, TB>>>(
THCudaTensor_data(state, d0),
THCudaTensor_data(state, d1),
THCudaTensor_data(state, outlier),
THCudaTensor_nElement(state, d0),
THCudaTensor_size(state, d0, 3),
disp_max);
checkCudaError(L);
return 0;
}
#if 0
__global__ void iterative_region_voting(float *d0, float *x0c, float *x1c, float *outlier, float *d0_out, float *outlier_out, int size, int dim2, int dim3, float tau_s, float tau_h, int disp_max)
{
int id = blockIdx.x * blockDim.x + threadIdx.x;
if (id < size) {
int x = id % dim3;
int y = id / dim3;
d0_out[id] = d0[id];
outlier_out[id] = outlier[id];
if (outlier[id] == 0) return;
assert(disp_max < DISP_MAX);
int hist[DISP_MAX];
for (int i = 0; i < disp_max; i++) {
hist[i] = 0;
}
int yy_s = x0c[(2 * dim2 + y) * dim3 + x];
int yy_t = x0c[(3 * dim2 + y) * dim3 + x];
for (int yy = yy_s + 1; yy < yy_t; yy++) {
int xx_s = x0c[(0 * dim2 + yy) * dim3 + x];
int xx_t = x0c[(1 * dim2 + yy) * dim3 + x];
for (int xx = xx_s + 1; xx < xx_t; xx++) {
if (outlier[yy * dim3 + xx] == 0) {
hist[(int)d0[yy * dim3 + xx]]++;
}
}
}
int cnt = 0;
int max_i = 0;
for (int i = 0; i < disp_max; i++) {
cnt += hist[i];
if (hist[i] > hist[max_i]) {
max_i = i;
}
}
if (cnt > tau_s && (float)hist[max_i] / cnt > tau_h) {
outlier_out[id] = 0;
d0_out[id] = max_i;
}
}
}
int iterative_region_voting(lua_State *L)
{
THCudaTensor *d0 = (THCudaTensor*)luaT_checkudata(L, 1, "torch.CudaTensor");
THCudaTensor *x0c = (THCudaTensor*)luaT_checkudata(L, 2, "torch.CudaTensor");
THCudaTensor *x1c = (THCudaTensor*)luaT_checkudata(L, 3, "torch.CudaTensor");
THCudaTensor *outlier = (THCudaTensor*)luaT_checkudata(L, 4, "torch.CudaTensor");
float tau_s = luaL_checknumber(L, 5);
float tau_h = luaL_checknumber(L, 6);
int disp_max = luaL_checkinteger(L, 7);
int iterations = luaL_checkinteger(L, 8);
THCudaTensor *d0_tmp = new_tensor_like(state, d0);
THCudaTensor *outlier_tmp = new_tensor_like(state, outlier);
assert(iterations % 2 == 0);
for (int i = 0; i < iterations; i++) {
iterative_region_voting<<<(THCudaTensor_nElement(d0) - 1) / TB + 1, TB>>>(
THCudaTensor_data(i % 2 == 0 ? d0 : d0_tmp),
THCudaTensor_data(x0c),
THCudaTensor_data(x1c),
THCudaTensor_data(i % 2 == 0 ? outlier : outlier_tmp),
THCudaTensor_data(i % 2 == 0 ? d0_tmp : d0),
THCudaTensor_data(i % 2 == 0 ? outlier_tmp : outlier),
THCudaTensor_nElement(d0),
THCudaTensor_size(d0, 2),
THCudaTensor_size(d0, 3),
tau_s, tau_h, disp_max);
}
checkCudaError(L);
return 0;
}
#endif