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Tile.java
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Tile.java
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/**
* Represents a tile of the game map.
*/
public class Tile implements Comparable<Tile> {
private final int row;
private final int col;
/**
* Creates new {@link Tile} object.
*
* @param row row index
* @param col column index
*/
public Tile(int row, int col) {
this.row = row;
this.col = col;
}
/**
* Returns row index.
*
* @return row index
*/
public int getRow() {
return row;
}
/**
* Returns column index.
*
* @return column index
*/
public int getCol() {
return col;
}
/**
* {@inheritDoc}
*/
@Override
public int compareTo(Tile o) {
return hashCode() - o.hashCode();
}
/**
* {@inheritDoc}
*/
@Override
public int hashCode() {
return row * Ants.MAX_MAP_SIZE + col;
}
/**
* {@inheritDoc}
*/
@Override
public boolean equals(Object o) {
boolean result = false;
if (o instanceof Tile) {
Tile tile = (Tile)o;
result = row == tile.row && col == tile.col;
}
return result;
}
/**
* {@inheritDoc}
*/
@Override
public String toString() {
return row + " " + col;
}
}