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Some games, like a few Crash Bandicoot titles, use CDDA to distribute audio alongside the actual game. As much as I know about ISO, it is just a plain data container - and will not actually respect the CDDA sections. After all, there are multiple tracks registered in a CUE file that will hold the data track, as well as the audio tracks.
iPoPS does not seem to allow taking an image off an inserted disc as BIN/CUE-pair, but only ISO instead.
Could this be added?
Kind regards, Ingwie
The text was updated successfully, but these errors were encountered:
thank you very much for the issue. It passed a lot of time since the last time I worked on this project, but I'll try my best to resume it by adding this feature. I can't promise any ETA though.
Hello!
Some games, like a few Crash Bandicoot titles, use CDDA to distribute audio alongside the actual game. As much as I know about ISO, it is just a plain data container - and will not actually respect the CDDA sections. After all, there are multiple tracks registered in a CUE file that will hold the data track, as well as the audio tracks.
iPoPS does not seem to allow taking an image off an inserted disc as BIN/CUE-pair, but only ISO instead.
Could this be added?
Kind regards, Ingwie
The text was updated successfully, but these errors were encountered: