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It throwing
* thread #1, queue = 'com.apple.main-thread', stop reason = Swift runtime failure: Unexpectedly found nil while implicitly unwrapping an Optional value frame #1: 0x0000000102bb7b04 WinMONEY_DEV`closure #1 in closure #1 in MobileScanner.start(completion=0x0000000102bc4ddc WinMONEY_DEV`partial apply forwarder for closure #2 (mobile_scanner.MobileScanner.MobileScannerStartParameters) -> () in mobile_scanner.SwiftMobileScannerPlugin.start(__C.FlutterMethodCall, (Swift.Optional<Any>) -> ()) -> () at <compiler-generated>, dimensions=CoreMedia.CMVideoDimensions @ 0x000000030665e670, self=0x0000000281a5c820) at MobileScanner.swift:224:40 [opt] 221 MobileScannerStartParameters( 222 width: Double(dimensions.height), 223 height: Double(dimensions.width), -> 224 hasTorch: self.device.hasTorch, ^ 225 textureId: self.textureId 226 ) 227 )
The text was updated successfully, but these errors were encountered:
It's my same case.
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Ths is a duplicate of #720
In my case, because of layout phase is so long so it affect the UI thread and the texture id not ready yet. Solved the layout problem and it run ok
I've create the solution that it works fine.
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It throwing
The text was updated successfully, but these errors were encountered: