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skin.xml
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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE skin>
<skin>
<!--
##################################################################################################################
DARK METAL - Skin by Jorge Rosa (Portugal - With love to ASCR)
Email: [email protected]
Portfolio: http://sites.google.com/site/jorgerosaportfolio
Facebook: https://www.facebook.com/jorge.bigarte
Youtube: https://www.youtube.com/user/jorgeerosa/videos
DARK METAL - Skin at Mixxx forums:
http://www.mixxx.org/forums/viewtopic.php?t=6052
##################################################################################################################
LICENCE:
Creative Commons - Attribution 3.0 Unported
https://creativecommons.org/licenses/by/3.0
##################################################################################################################
INSTALL: (IMPORTANT: Don´t forget to backup any "logo_x.svg" file(s)... IF you already have created any logo before)
1 • Remove any older version of "DarkMetal" (Just delete the "DarkMetal" folder), if you already have one.
2 • Download and unzip the "DarkMetal.zip" archive.
3 • Move the new folder (with all contents), to Mixxx skins folder.
( Examples: in Windows OS: "C:\Program Files\Mixxx\skins\DarkMetal" -OR- in GNU/Linux Ubuntu OS: "usr\share\Mixxx\skins\DarkMetal" )
4 • Double click in the included "digital.otf" to install that font.
5 • Start Mixxx, then go to "Options" > "Preferences" > "Interface" > "Skin" > select the "DarkMetal" option.
6 • Done!...
THE DEVELOPER´S SKIN SCHEME:
- All skin files are designed to be "human readable".
- EVERYTHING is divided by ROWS (racks) for simplicity (instead a long hierarchy of templates after templates after templates...).
- For example, if we want to fix something on the "deck 1", EVERYTHING related (except graphics, of course) is in that row´s directory!
So, in the above case, the path would be: "DarkMetal\templates\bigdecks".
- This way we can search and update things very fast and easy, and without needed to open a bunch of files!
##################################################################################################################
Mixxx binaries: (All the lattest releases)
http://downloads.mixxx.org/builds/master/release
Mixxx skin change log: (Important!)
https://www.mixxx.org/wiki/doku.php/skin_system_changelog
Mixxx skin documentation:
http://mixxx.org/wiki/doku.php/creating_skins
Mixxx skin color scheme:
https://mixxx.org/wiki/doku.php/skin_colour_scheme_architecture
Mixxx controls list:
http://mixxx.org/wiki/doku.php/mixxxcontrols
Mixxx ToolTips list:
https://github.com/mixxxdj/mixxx/blob/master/src/skin/tooltips.cpp
Qt Style Sheets documentation:
https://qt-project.org/doc/qt-4.8/stylesheet.html
RESET - To know...
To reset the skin (and all the other Mixxx) settings and variables to its defaults (Tested only in MS Windows7)
delete all contents in this "Mixxx" folder: "C:\Users\<UserName>\AppData\Local\Mixxx" (Note: Some directories may be hidden)
##################################################################################################################
-->
<manifest>
<title>Dark Metal v.2.9.8</title>
<author>Jorge Rosa - [email protected]</author>
<version>2.9.8</version>
<description>Dark Metal - Colors - SVG - Resizable</description>
<language>en</language>
<license>Creative Commons - Attribution 3.0 Unported</license>
<attributes>
<!-- Define main settings: -->
<attribute config_key="[Master],num_decks">4</attribute>
<attribute config_key="[Master],num_samplers">64</attribute>
<attribute config_key="[Master],num_preview_decks">1</attribute>
<!-- <attribute config_key="[EffectRack1],num_effectunits">4</attribute> -->
<!-- Mixxx CORE stuff: (Not used in this skin) -->
<!--
<attribute config_key="[Samplers],show_samplers">0</attribute>
<attribute config_key="[Microphone],show_microphone">0</attribute>
<attribute config_key="[VinylControl],show_vinylcontrol">0</attribute>
<attribute config_key="[PreviewDeck],show_previewdeck">0</attribute>
<attribute config_key="[EffectRack1],show">0</attribute>
<attribute config_key="[Master],maximize_library">0</attribute>
-->
<!-- Make these FULL ROWS (racks) visible, or not, by default: -->
<attribute persist="true" config_key="[ToolBar1],show">1</attribute>
<attribute persist="true" config_key="[ToolBar2],show">1</attribute>
<attribute persist="true" config_key="[Hifi],show">1</attribute>
<!-- Make these ITEMS (elements) visible, or not, by default: -->
<attribute persist="true" config_key="[Deck1],show">1</attribute>
<attribute persist="true" config_key="[Deck2],show">1</attribute>
<attribute persist="true" config_key="[Deck3],show">1</attribute>
<attribute persist="true" config_key="[Deck4],show">1</attribute>
<attribute persist="true" config_key="[SmallDeck1],show">1</attribute>
<attribute persist="true" config_key="[SmallDeck2],show">1</attribute>
<attribute persist="true" config_key="[SmallDeck3],show">1</attribute>
<attribute persist="true" config_key="[SmallDeck4],show">1</attribute>
<attribute persist="true" config_key="[VinylControlsDeck1],show">0</attribute>
<attribute persist="true" config_key="[VinylControlsDeck2],show">0</attribute>
<attribute persist="true" config_key="[VinylControlsDeck3],show">0</attribute>
<attribute persist="true" config_key="[VinylControlsDeck4],show">0</attribute>
<attribute persist="true" config_key="[BeatButtonsDeck1],show">0</attribute>
<attribute persist="true" config_key="[BeatButtonsDeck2],show">0</attribute>
<attribute persist="true" config_key="[BeatButtonsDeck3],show">0</attribute>
<attribute persist="true" config_key="[BeatButtonsDeck4],show">0</attribute>
<attribute persist="true" config_key="[KeyButtonsDeck1],show">0</attribute>
<attribute persist="true" config_key="[KeyButtonsDeck2],show">0</attribute>
<attribute persist="true" config_key="[KeyButtonsDeck3],show">0</attribute>
<attribute persist="true" config_key="[KeyButtonsDeck4],show">0</attribute>
<attribute persist="true" config_key="[ButtonsRowDeck1],show">1</attribute>
<attribute persist="true" config_key="[ButtonsRowDeck2],show">1</attribute>
<attribute persist="true" config_key="[ButtonsRowDeck3],show">1</attribute>
<attribute persist="true" config_key="[ButtonsRowDeck4],show">1</attribute>
<attribute persist="true" config_key="[Spinny1],show_spinny">1</attribute>
<attribute persist="true" config_key="[Spinny2],show_spinny">1</attribute>
<attribute persist="true" config_key="[Spinny3],show_spinny">1</attribute>
<attribute persist="true" config_key="[Spinny4],show_spinny">1</attribute>
<attribute persist="true" config_key="[CoverArtBigDeck1],show">0</attribute>
<attribute persist="true" config_key="[CoverArtBigDeck2],show">0</attribute>
<attribute persist="true" config_key="[CoverArtBigDeck3],show">0</attribute>
<attribute persist="true" config_key="[CoverArtBigDeck4],show">0</attribute>
<attribute persist="true" config_key="[PreviewD1],show">0</attribute>
<attribute persist="true" config_key="[SearchTextBox1],show">1</attribute>
<attribute persist="true" config_key="[Library],show_coverart">1</attribute>
<attribute persist="true" config_key="[Library],show_current">1</attribute>
<!-- <attribute persist="true" config_key="[Library],show_library">1</attribute> -->
<!-- Logo: (Your own logos) -->
<attribute persist="true" config_key="[Logo],show">0</attribute>
<!-- Big Decks: (Rack + Modules) -->
<attribute persist="true" config_key="[BigDecksRack],show">1</attribute>
<attribute persist="true" config_key="[BigDecksMaximize],show">1</attribute>
<attribute persist="true" config_key="[DeckModule1],show">1</attribute>
<attribute persist="true" config_key="[DeckModule2],show">0</attribute>
<!-- Small Decks: (Rack + Modules) -->
<attribute persist="true" config_key="[SmallDecks],show">0</attribute>
<attribute persist="true" config_key="[SmallDecksMaximize],show">1</attribute>
<attribute persist="true" config_key="[SmallModule1],show">1</attribute>
<attribute persist="true" config_key="[SmallModule2],show">0</attribute>
<!-- Strobes: (Racks + Modules) -->
<attribute persist="true" config_key="[StrobesRack],show">1</attribute>
<attribute persist="true" config_key="[StrobesMaximize],show">1</attribute>
<!-- <attribute persist="true" config_key="[StrobesModule0],show">1</attribute> --> <!-- Channel: Master -->
<attribute persist="true" config_key="[StrobesModule1],show">1</attribute>
<attribute persist="true" config_key="[StrobesModule2],show">1</attribute>
<attribute persist="true" config_key="[StrobesModule3],show">1</attribute>
<attribute persist="true" config_key="[StrobesModule4],show">1</attribute>
<!-- Microphones: (Rack + Modules) -->
<attribute persist="true" config_key="[ToolBarMicros],show">0</attribute>
<attribute persist="true" config_key="[MicMaximize],show">1</attribute>
<attribute persist="true" config_key="[MicModule1],show">1</attribute>
<attribute persist="true" config_key="[MicModule2],show">1</attribute>
<attribute persist="true" config_key="[MicModule3],show">1</attribute>
<attribute persist="true" config_key="[MicModule4],show">1</attribute>
<!-- Auxiliaries: (Rack + Modules) -->
<attribute persist="true" config_key="[ToolBarAuxiliaries],show">0</attribute>
<attribute persist="true" config_key="[AuxMaximize],show">1</attribute>
<attribute persist="true" config_key="[AuxModule1],show">1</attribute>
<attribute persist="true" config_key="[AuxModule2],show">1</attribute>
<attribute persist="true" config_key="[AuxModule3],show">1</attribute>
<attribute persist="true" config_key="[AuxModule4],show">1</attribute>
<!-- Long Waves: (Rack + Modules) -->
<attribute persist="true" config_key="[LongWavesRack],show">0</attribute>
<attribute persist="true" config_key="[LongWavesMaximize],show">1</attribute>
<attribute persist="true" config_key="[LongWaveModule1],show">1</attribute>
<attribute persist="true" config_key="[LongWaveModule2],show">1</attribute>
<attribute persist="true" config_key="[LongWaveModule3],show">0</attribute>
<attribute persist="true" config_key="[LongWaveModule4],show">0</attribute>
<!-- Effects: (Racks + Modules) -->
<attribute persist="true" config_key="[EffectsRack],show">0</attribute>
<attribute persist="true" config_key="[EffectsModulesRow],show">1</attribute>
<attribute persist="true" config_key="[EffectsMaximize],show">1</attribute>
<attribute persist="true" config_key="[EffectsModule1],show">1</attribute>
<attribute persist="true" config_key="[EffectsModule2],show">0</attribute>
<attribute persist="true" config_key="[EffectsModule3],show">0</attribute>
<attribute persist="true" config_key="[EffectsModule4],show">0</attribute>
<!-- Samplers: (Racks + Modules) -->
<attribute persist="true" config_key="[SamplersRack],show">0</attribute>
<attribute persist="true" config_key="[SamplersMaximize],show">1</attribute>
<attribute persist="true" config_key="[SamplerModule1],show">1</attribute>
<attribute persist="true" config_key="[SamplerModule2],show">1</attribute>
<attribute persist="true" config_key="[SamplerModule3],show">1</attribute>
<attribute persist="true" config_key="[SamplerModule4],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule5],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule6],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule7],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule8],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule9],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule10],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule11],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule12],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule13],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule14],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule15],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule16],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule17],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule18],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule19],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule20],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule21],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule22],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule23],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule24],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule25],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule26],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule27],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule28],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule29],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule30],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule31],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule32],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule33],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule34],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule35],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule36],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule37],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule38],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule39],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule40],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule41],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule42],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule43],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule44],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule45],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule46],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule47],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule48],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule49],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule50],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule51],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule52],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule53],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule54],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule55],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule56],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule57],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule58],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule59],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule60],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule61],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule62],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule63],show">0</attribute>
<attribute persist="true" config_key="[SamplerModule64],show">0</attribute>
</attributes>
</manifest>
<!-- START: (The mixxx intro | splash screen) -->
<LaunchImageStyle>
LaunchImage { background-color:#000000; }
QLabel { image:url(skin:graphics/start.svg); padding:0px; margin:0px; margin-bottom:20px; border:none; min-width:400px; max-width:400px; min-height:50px; max-height:50px; }
QProgressBar { background-color:#000000; padding:2px; border:1px solid #111111; min-width:400px; max-width:400px; min-height:4px; max-height:4px; }
QProgressBar::chunk { background-color:#a1a1a1; }
</LaunchImageStyle>
<!--
SCHEMES COLORS:
The "best" color to start is "light purple": (HSV) 265,45,219 == (HEX) #c4b4db (Mixxx HUE values are from 0 to 359)
Online tool: http://www.mrfloresreads.info/remixes/mixxxschemeutil.html#tool
NOTE: Hue values in Inkscape are from 0-255 in Mixxx are from 0-359
General guide of HSV values for DARK METAL SKIN ONLY:
<HConst>: 0 purples original, +30 purples dark, +50 purples bright, +70 magentas, +90 browns, + 180 greens, +280 blues , +359 pinks ...
<SConst>: ...
<VConst>: 0 is, in most of the times, the best.
General guide of HSV values:
<HSVTweak>
<HMin> 29 = colors range = change only orange (if an image as orange on it, as example)
<HMax> 31 = colors range
<SConst> -255 = take out colors
<VConst> -255 = take out brightness
</HSVTweak>
-->
<Schemes>
<Scheme>
<Name>Grey 1 - Dark Metal</Name>
<Filters>
<HSVTweak>
<HConst>0</HConst><!-- color range --><SConst>-359</SConst><!-- saturation --><VConst>0</VConst><!-- brightness -->
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Purple 1 - Normal</Name>
<Filters>
<HSVTweak>
<HConst>0</HConst><SConst>0</SConst><VConst>0</VConst><!-- Colors as they are in SVG -->
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Purple 2 - Pale</Name>
<Filters>
<HSVTweak>
<HConst>0</HConst><SConst>-60</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Purple 3 - Glow</Name>
<Filters>
<HSVTweak>
<HConst>20</HConst><SConst>50</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Orange 1 - Normal</Name>
<Filters>
<HSVTweak>
<HConst>-240</HConst><SConst>140</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Orange 2 - Dark</Name>
<Filters>
<HSVTweak>
<HConst>-242</HConst><SConst>210</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Blue 1 - Normal</Name>
<Filters>
<HSVTweak>
<HConst>-49</HConst><SConst>210</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Blue 2 - Jeans</Name>
<Filters>
<HSVTweak>
<HConst>-68</HConst><SConst>48</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Blue 3 - Dark</Name>
<Filters>
<HSVTweak>
<HConst>-60</HConst><SConst>250</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Blue 4 - Soft</Name>
<Filters>
<HSVTweak>
<HConst>-70</HConst><SConst>120</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Red 1 - Normal</Name>
<Filters>
<HSVTweak>
<HConst>-265</HConst><SConst>210</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Red 2 - Pale</Name>
<Filters>
<HSVTweak>
<HConst>80</HConst><SConst>200</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Red 3 - Wine</Name>
<Filters>
<HSVTweak>
<HConst>-290</HConst><SConst>10</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Red 4 - Bright</Name>
<Filters>
<HSVTweak>
<HConst>-260</HConst><SConst>120</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Brown 1 - Soft</Name>
<Filters>
<HSVTweak>
<HConst>100</HConst><SConst>30</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Brown 2 - Chocolatte</Name>
<Filters>
<HSVTweak>
<HConst>-260</HConst><SConst>50</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Brown 3 - Dark</Name>
<Filters>
<HSVTweak>
<HConst>-240</HConst><SConst>210</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Pink 1 - Normal</Name>
<Filters>
<HSVTweak>
<HConst>36</HConst><SConst>46</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Pink 2 - Pale</Name>
<Filters>
<HSVTweak>
<HConst>55</HConst><SConst>-20</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Pink 3 - Dark</Name>
<Filters>
<HSVTweak>
<HConst>40</HConst><SConst>10</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Yellow 1 - Normal</Name>
<Filters>
<HSVTweak>
<HConst>-225</HConst><SConst>85</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Yellow 2 - Dark</Name>
<Filters>
<HSVTweak>
<HConst>-230</HConst><SConst>120</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Green 1 - Normal</Name>
<Filters>
<HSVTweak>
<HConst>-159</HConst><SConst>210</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Green 2 - Lime</Name>
<Filters>
<HSVTweak>
<HConst>-190</HConst><SConst>85</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Green 3 - Pale</Name>
<Filters>
<HSVTweak>
<HConst>255</HConst><SConst>0</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Green 4 - Glow</Name>
<Filters>
<HSVTweak>
<HConst>200</HConst><SConst>30</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
<Scheme>
<Name>Green 5 - Olive</Name>
<Filters>
<HSVTweak>
<HConst>150</HConst><SConst>5</SConst><VConst>0</VConst>
</HSVTweak>
</Filters>
</Scheme>
</Schemes>
<!-- LAYOUT GLOBALS -->
<ObjectName>Mixxx</ObjectName>
<Background><BgColor>#000000</BgColor></Background>
<Style src="skin:styles.qss"/> <!-- Including the QT styles file -->
<MinimumSize>1024,550</MinimumSize>
<SizePolicy>me,me</SizePolicy>
<Layout>vertical</Layout>
<!-- STARTS - ALL THE LAYOUT: -->
<Children>
<!-- ROW: Rack for TEST/DEBUG PURPOSES only. To "show/hide", you have to "comment/uncomment" the next line: -->
<!-- <Template src="skin:templates/tests/start.xml"></Template> -->
<!-- ROW: Show/Hide Racks buttons -->
<Template src="skin:templates/toolbar/start.xml"></Template>
<!-- ROW: Your logo goes here. The variable "mylogo" could be set to: "1", "2", "3", "4", "5", etc, etc... -->
<!-- Just set the variable to the number of the "logo_x.svg" file that you intend to be displayed -->
<Template src="skin:templates/logo/start.xml"><SetVariable name="mylogo">1</SetVariable></Template>
<!-- ROW: Global Volume + Analog VUs + Latency + Clock + Battery (...) -->
<Template src="skin:templates/globals/start.xml"></Template>
<!-- ROWS: HIFI - Contains all the needed rows to hide, when maximizing the library -->
<WidgetGroup>
<ObjectName>Hifi</ObjectName>
<Layout>vertical</Layout>
<Children>
<!-- ROW: Strobes (The variable "strobetype" could be set to: "1", "2" or "3") -->
<Template src="skin:templates/strobes/start.xml"><SetVariable name="strobetype">1</SetVariable></Template>
<!-- ROW: Microphones -->
<Template src="skin:templates/microphones/start.xml"></Template>
<!-- ROW: Big Decks (The variable "spinnytype" could be set to: "1", "2" or "3") -->
<Template src="skin:templates/bigdecks/start.xml"><SetVariable name="spinnytype">1</SetVariable></Template>
<!-- ROW: Small Decks -->
<Template src="skin:templates/smalldecks/start.xml"></Template>
<!-- ROW: Auxiliaries -->
<Template src="skin:templates/auxiliaries/start.xml"></Template>
<!-- ROW: Long Waves -->
<Template src="skin:templates/longwaves/start.xml"></Template>
<!-- ROW: Effects -->
<Template src="skin:templates/effects/start.xml"></Template>
<!-- ROW: Samplers (From 01 to 64) -->
<Template src="skin:templates/samplers/start.xml"></Template>
</Children>
<Connection>
<ConfigKey>[Hifi],show</ConfigKey>
<BindProperty>visible</BindProperty>
</Connection>
</WidgetGroup>
<!-- ROW: Library + Preview Deck + Search Text Box + Tree view (...) -->
<Template src="skin:templates/library/start.xml"></Template>
<!-- ENDS - ALL THE LAYOUT: -->
</Children>
</skin>