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rublesnippet.txt
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rublesnippet.txt
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<type name="MoneyRuble10">
<nominal>150</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>100</min>
<quantmin>1</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
<usage name="Hunting"/>
</type>
<type name="MoneyRuble25">
<nominal>150</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>100</min>
<quantmin>1</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
<usage name="Hunting"/>
</type>
<type name="MoneyRuble50">
<nominal>150</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>100</min>
<quantmin>1</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
<usage name="Hunting"/>
</type>
<type name="MoneyRuble100">
<nominal>150</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>100</min>
<quantmin>1</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Town"/>
<usage name="Village"/>
<usage name="Hunting"/>
</type>