diff --git a/CHANGELOG.md b/CHANGELOG.md index 1b0ad50..89e69a4 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,6 @@ # Changelog -## [0.3.1] - Unreleased +## [0.3.1] - 2022-10-25 ### Added - seamless flag on exporter for game engines not supporting multi-texture heightmaps - now you can export to either 16 bits PNG (preferred format for Unreal Engine) or 16 bits float OpenExr format (for Godot)