Given the radius and the position of the center of a circle, implement the function randPoint which generates a uniform random point inside the circle.
Implement the Solution class:
Solution(double radius, double x_center, double y_center)
initializes the object with the radius of the circle radius and the position of the center (x_center, y_center).randPoint()
returns a random point inside the circle. A point on the circumference of the circle is considered to be in the circle. The answer is returned as an array [x, y].
Input
["Solution", "randPoint", "randPoint", "randPoint"]
[[1.0, 0.0, 0.0], [], [], []]
Output
[null, [-0.02493, -0.38077], [0.82314, 0.38945], [0.36572, 0.17248]]
class Solution {
public:
double radius, x_center, y_center;
Solution(double _radius, double _x_center, double _y_center) {
radius = _radius;
x_center = _x_center;
y_center = _y_center;
}
vector<double> randPoint() {
double theta = ((double) rand()/RAND_MAX)*2*M_PI;
double r = sqrt((double) rand()/RAND_MAX) * radius;
double x = r * cos(theta) + x_center;
double y = r * sin(theta) + y_center;
return {x, y};
}
};