Releases: jgabaut/helapordo
Releases · jgabaut/helapordo
1.4.2 - Fix clang build, bump deps, drop static dir requirement
What's Changed
- Check screen size before save pick
- Drop forced
KLS_DEBUG_CORE
from ncurses build- Closes #71
- Define
NCURSES_NO_PADDING
- Add
GameScreen
- Bump
sprites4curses
to0.4.4
- Define
S4C_UNCHECKED
- Add
NOGDI
,NOUSER
,WIN32_LEAN_AND_MEAN
to useKLS_DEBUG_CORE
onmingw32
raylib
build - Bump
koliseo
to0.4.0
- Bump
amboso
to2.0.3
- Bump
invil
to0.2.6
- Fix
clang
warnings
PR - feat: 1.4.2 Drop runtime static dir dependency, add GameScreen, bump deps by @jgabaut
Full Changelog: 1.4.1...1.4.2
1.4.1 - Fix clang build, add s4c-scripts
What's Changed
- Fix string literal usage for time print:
- Closes #68
- Fix unused var in
gameloop_rl()
:- Closes #69
- Add
s4c-scripts
- Bump
s4c
to0.4.3
- Bump
invil
to0.2.5
- Bump
amboso
to2.0.2
- Fix window size checks for
gameloop_rl()
- Print commit desc when building using
invil
- Fix failed build for
raylib
version formingw32
when passing--enable-debug
- The underlying issue is in
koliseo
0.3.20
and an upstream fix to the brokenRectangle
define (from thewindows.h
include inkoliseo.h
) is needed to use the define.
- The underlying issue is in
PR - feat: 1.4.1 Fix clang build, add s4c-scripts by @jgabaut
Full Changelog: 1.4.0...1.4.1
1.4.0 - Add WIP raylib build
What's Changed
- Add
--enable-raylib
config option - Add
--enable-anvilpick
config option- Set
repo_invil
default fordarwin
- Use
repo_invil
default when using interactive selection foranvil
- Set
- Add
-V
to print build info - Add WIP
raylib
build - Add
helapordo_build_string
- Update
PACK_NAME
to$(TARGET)-$(HL_BUILD_STR)-$(VERSION)-$(OS)-$(MACHINE)
- Add
clock_t start_time
toGamestate
- Add timer under
G_EXPERIMENTAL_ON
forEnemy
,Boss
rooms
- Add timer under
- Print build in title screen
- Add mandatory define for build (mutually exclusive,
HELAPORDO_CURSES_BUILD
orHELAPORDO_RAYLIB_BUILD
) - Add
hlpd_dbg_features()
- Bump
s4c
to0.4.2
- Bump
amboso
to2.0.1
PR - feat: 1.4.0 Add WIP raylib build by @jgabaut
Full Changelog: 1.3.6...1.4.0
1.3.6 - Add --enable-anvilpick, bump s4c to 0.4.0
What's Changed
Added
- Add
cargo_invil
source foranvil
- Add menu hint in
handleTutorial()
Fixed
- Fix build time in info panel
- Closes #63
Changed
- Refactor
printTitle()
- Bump
s4c
to0.4.0
- Add
--enable-anvilpick
configure arg - Add
ANVIL_IMPL
, substituted torepo_invil
onmacOS
by default- Improves #52
Notes
- Update
README
- Update
Copyright
to2022-2024
PR - feat: 1.3.6 Fix time info, add --enable-anvilpick config option by @jgabaut
Full Changelog: 1.3.5...1.3.6
1.3.5 - Improve configure.ac, fix some leaks, bump deps
What's Changed
- Improve
configure.ac
- Closes #61
- Bump
amboso
to2.0.0
- Bump
invil
to0.2.1
- Bump
koliseo
to0.3.20
- Bump
s4c
to0.3.6
- Fix leaks of
ITEMS
fromBoss
,Items
,Enemies
andShop
rooms - Rename
MINGW32_BUILD
toWINDOWS_BUILD
PR - feat: 1.3.5 improve configure.ac, bump deps by @jgabaut
Full Changelog: 1.3.4...1.3.5
1.3.4 - Bump deps
1.3.3 - Add invil
What's Changed
Known issues
- This tag doesn't have a compliant
amboso
folder. It was dropped fromstego.lock
with1.3.4
.
Full Changelog: 1.3.2...1.3.3
1.3.2 - Bump deps
1.3.1 - Add Skillslot
What's Changed
- Add
Skillslot
,skillType
- Add basic functions for
skillType
- Add
skills
array toFighter
,Enemy
,Boss
- Update savefile version to
0.1.7
.- Older savefiles can't be loaded in this version.
- Add
defer_skill_enemy()
,defer_skill_boss()
- Add
do_Skill()
,do_Skill_boss()
(WIP) - Update
turnOP_args
to holdpicked_skill
PR - feat: 1.3.1 Add Skillslot, base for OP_SKILL by @jgabaut
Full Changelog: 1.3.0...1.3.1
1.3.0 - Build with --std=c11, bump deps
What's Changed
- Regen animations with
0.2.2
sprites4curses
format
Notes
- Bump
sprites4curses
to0.3.5
- Build with
--std=c11
and drop-Wno-trigraphs
- Bump
koliseo
to0.3.11
- Bump
amboso
to1.9.0
PR - feat: 1.3.0 Build with --std=c11 by @jgabaut
Full Changelog: 1.2.10...1.3.0