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Long Polling  

Using PushStream to receive the messages through long polling technique.
This example uses the PushStream class present in misc/js/pushstream.js file, copy it to your server htdocs.

Configure your server like suggested bellow. You should complete this configuration with other directives according to the target application.
Create a html page with the content on Client part, access it from browser and try with the command curl http://localhost/pub?id=ch1 -d "Some Text" .

Server:

    location /pub {
        # activate publisher (admin) mode for this location
        push_stream_publisher admin;

        # query string based channel id
        push_stream_channels_path               $arg_id;
    }

    location ~ /lp/(.*) {
        # activate long-polling mode for this location
        push_stream_subscriber      long-polling;

        # positional channel path
        push_stream_channels_path         $1;

        # message template
        push_stream_message_template                "{\"id\":~id~,\"channel\":\"~channel~\",\"text\":\"~text~\"}";

        # connection timeout
        push_stream_longpolling_connection_ttl        30s;
    }

Client:

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
    "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
    <meta http-equiv="Content-type" content="text/html; charset=utf-8" />
    <title>Long Polling Example</title>
</head>
<body>
    <p>Messages:</p>
    <div id="messages" style="width:800px;height:300px;overflow:scroll;"></div>

    <script src="/js/pushstream.js" type="text/javascript" language="javascript" charset="utf-8"></script>
    <script type="text/javascript" language="javascript" charset="utf-8">
    // <![CDATA[
    function messageReceived(text, id, channel) {
      document.getElementById('messages').innerHTML += id + ': ' + text + '<br>';
    };

    var pushstream = new PushStream({
      host: window.location.hostname,
      port: window.location.port,
      modes: "longpolling"
    });
    pushstream.onmessage = messageReceived;
    pushstream.addChannel('ch1');
    pushstream.connect();
    // ]]>
    </script>
</body>
</html>

Using Channels by argument

By default pushstream.js send the desired channels to the server as part of the url.
If needed you can change this behavior changing the javascript usage, like the example bellow, to not set the location as a regular expression.

Server:

    location /pub {
        # activate publisher (admin) mode for this location
        push_stream_publisher admin;

        # query string based channel id
        push_stream_channels_path               $arg_id;
    }

    location /lp {
        # activate long-polling mode for this location
        push_stream_subscriber      long-polling;

        # positional channel path
        push_stream_channels_path         $arg_channels;

        # message template
        push_stream_message_template                "{\"id\":~id~,\"channel\":\"~channel~\",\"text\":\"~text~\"}";

        # connection timeout
        push_stream_longpolling_connection_ttl        30s;
    }

Client:

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
    "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
    <meta http-equiv="Content-type" content="text/html; charset=utf-8" />
    <title>Long Polling Example</title>
</head>
<body>
    <p>Messages:</p>
    <div id="messages" style="width:800px;height:300px;overflow:scroll;"></div>

    <script src="/js/pushstream.js" type="text/javascript" language="javascript" charset="utf-8"></script>
    <script type="text/javascript" language="javascript" charset="utf-8">
    // <![CDATA[
    function messageReceived(text, id, channel) {
      document.getElementById('messages').innerHTML += id + ': ' + text + '<br>';
    };

    var pushstream = new PushStream({
      host: window.location.hostname,
      port: window.location.port,
      modes: "longpolling",
      channelsByArgument: true,
      channelsArgument: 'channels' //this is the default value, you have to change it to be the same value used on push_stream_channels_path directive
    });
    pushstream.onmessage = messageReceived;
    pushstream.addChannel('ch1');
    pushstream.connect();
    // ]]>
    </script>
</body>
</html>

Not using headers control

Long Polling, by default, uses some HTTP headers to control which was the last message received, server uses Etag and Last-Modified-Time to inform the client, and the client uses If-Modified-Since and If-None-Match to inform the server.
If needed you can change this behavior using some additional directives and changing the javascript usage, like the example bellow.

Server:

    location /pub {
        # activate publisher (admin) mode for this location
        push_stream_publisher admin;

        # query string based channel id
        push_stream_channels_path               $arg_id;
    }

    location ~ /lp/(.*) {
        # activate long-polling mode for this location
        push_stream_subscriber      long-polling;

        # positional channel path
        push_stream_channels_path         $1;

        # message template
        push_stream_message_template                "{\"id\":~id~,\"channel\":\"~channel~\",\"text\":\"~text~\",\"tag\":~tag~,\"time\":\"~time~\"}";

        push_stream_last_received_message_tag       $arg_tag;
        push_stream_last_received_message_time      $arg_time;

        # connection timeout
        push_stream_longpolling_connection_ttl        30s;
    }

Client:

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
    "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
    <meta http-equiv="Content-type" content="text/html; charset=utf-8" />
    <title>Long Polling Example</title>
</head>
<body>
    <p>Messages:</p>
    <div id="messages" style="width:800px;height:300px;overflow:scroll;"></div>

    <script src="/js/pushstream.js" type="text/javascript" language="javascript" charset="utf-8"></script>
    <script type="text/javascript" language="javascript" charset="utf-8">
    // <![CDATA[
    function messageReceived(text, id, channel) {
      document.getElementById('messages').innerHTML += id + ': ' + text + '<br>';
    };

    var pushstream = new PushStream({
      host: window.location.hostname,
      port: window.location.port,
      modes: "longpolling",
      messagesControlByArgument: true,
      tagArgument: 'tag',    //this is the default value, you have to change it to be the same value used on push_stream_last_received_message_tag directive
      timeArgument: 'time'   //this is the default value, you have to change it to be the same value used on push_stream_last_received_message_time directive
    });
    pushstream.onmessage = messageReceived;
    pushstream.addChannel('ch1');
    pushstream.connect();
    // ]]>
    </script>
</body>
</html>

JSONP  

JSONP is a special case of long polling, used when the server where the content is produced has a different domain from the server where is the page which consumes the content.

Using PushStream to receive the messages through JSONP technique.
This example uses the PushStream class present in misc/js/pushstream.js file, copy it to your server htdocs.

Configure your server like suggested bellow. You should complete this configuration with other directives according to the target application.
Create a html page with the content on Client part, access it from browser and try with the command curl http://localhost/pub?id=ch1 -d “Some Text”.

The configuration in the example is the same used on long polling, just forcing the use of JSONP, this is automatic when the domains are different

Server:

    location /pub {
        # activate publisher (admin) mode for this location
        push_stream_publisher admin;

        # query string based channel id
        push_stream_channels_path               $arg_id;
    }

    location ~ /lp/(.*) {
        # activate long-polling mode for this location
        push_stream_subscriber      long-polling;

        # positional channel path
        push_stream_channels_path         $1;

        # message template
        push_stream_message_template                "{\"id\":~id~,\"channel\":\"~channel~\",\"text\":\"~text~\",\"tag\":~tag~,\"time\":\"~time~\"}";

        push_stream_last_received_message_tag       $arg_tag;
        push_stream_last_received_message_time      $arg_time;

        # connection timeout
        push_stream_longpolling_connection_ttl        30s;
    }

Client:

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
    "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
    <meta http-equiv="Content-type" content="text/html; charset=utf-8" />
    <title>Long Polling Example</title>
</head>
<body>
    <p>Messages:</p>
    <div id="messages" style="width:800px;height:300px;overflow:scroll;"></div>

    <script src="/js/pushstream.js" type="text/javascript" language="javascript" charset="utf-8"></script>
    <script type="text/javascript" language="javascript" charset="utf-8">
    // <![CDATA[
    function messageReceived(text, id, channel) {
      document.getElementById('messages').innerHTML += id + ': ' + text + '<br>';
    };

    var pushstream = new PushStream({
      host: window.location.hostname,
      port: window.location.port,
      modes: "longpolling",
      tagArgument: 'tag',    //this is the default value, you have to change it to be the same value used on push_stream_last_received_message_tag directive
      timeArgument: 'time',  //this is the default value, you have to change it to be the same value used on push_stream_last_received_message_time directive
      useJSONP: true,        //this is used only to force jsonp usage on example, it is automatic true when the domains are different
      timeout: 30000         //this is the default value, you have to change it to be the same value used on push_stream_longpolling_connection_ttl directive in miliseconds
    });
    pushstream.onmessage = messageReceived;
    pushstream.addChannel('ch1');
    pushstream.connect();
    // ]]>
    </script>
</body>
</html>

Getting old messages

To get old messages you can set a backtrack, an event id or a time in the past.
To proper work on reconnections you should set ~tag~ and ~time~ on the message template, and configure the server to receive the values.

Server:

    location /pub {
        # activate publisher (admin) mode for this location
        push_stream_publisher admin;

        # query string based channel id
        push_stream_channels_path               $arg_id;

        # store messages in memory
        push_stream_store_messages              on;
    }

    location ~ /lp/(.*) {
        # activate long-polling mode for this location
        push_stream_subscriber      long-polling;

        # positional channel path
        push_stream_channels_path                   $1;

        push_stream_last_received_message_time      "$arg_time";
        push_stream_last_received_message_tag       "$arg_tag";

        # message template
        push_stream_message_template                "{\"id\":~id~,\"channel\":\"~channel~\",\"text\":\"~text~\",\"tag\":\"~tag~\",\"time\":\"~time~\"}";

        # connection timeout
        push_stream_longpolling_connection_ttl        30s;
    }

Client:

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
    "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
    <meta http-equiv="Content-type" content="text/html; charset=utf-8" />
    <title>Event Source Example</title>
</head>
<body>
    <p>Messages:</p>
    <div id="messages" style="width:800px;height:300px;overflow:scroll;"></div>

    <script src="/js/pushstream.js" type="text/javascript" language="javascript" charset="utf-8"></script>
    <script type="text/javascript" language="javascript" charset="utf-8">
    // <![CDATA[
    function messageReceived(text, id, channel) {
      document.getElementById('messages').innerHTML += id + ': ' + text + '<br>';
    };

    var pushstream = new PushStream({
      host: window.location.hostname,
      port: window.location.port,
      modes: "longpolling",
      messagesPublishedAfter: 5,
      messagesControlByArgument: true
    });
    pushstream.onmessage = messageReceived;
    pushstream.addChannel('ch1');
    pushstream.connect();
    // ]]>
    </script>
</body>
</html>

Observations:

  • push_stream_message_template should be exactly like as the example to be used with PushStream class