Releases: jecrell/JecsTools
JecsTools JecsTools - Codecleanup
Removed unneeded assemblies from source. Properly includes ThinkNode.dll in the correct location for public usage.
JecsTools JecsTools - ThinkNodeConditionsbyAliceCecil
Adds ThinkNode_ConditionalWorkTypeDefs, ThinkNodes.JobGiver_Capture, JobGiver_GoToClosestThingDef, ThinkNode_ConditionalHediff, ThinkNodes.ThinkNode_ConditionalHunter, ThinkNode_ConditionalDelay, ThinkNode_ConditionalMissingHuntingWeapon by AliceCecil
JecsTools JecsTools - CompProperties_AnimatedOverAdded
CompProperties_AnimatedOver added by AliceCecil to draw on top of existing ThingDefs.
JecsTools JecsTools - BuildingCompAnimatedbyAliceCecil
AliceCecil has adjusted the CompAnimated code to support buildings and other objects (ThingWithComps).
JecsTools JecsTools - Fixedcastingissuewithabilities
Added a try and catch to the ProjectileExtension Harmony patch for CanHitCellFromCellIgnoringRange. This should allow for proper ability casting again.
JecsTools JecsTools - 1.0InitialRelease
Changed very few issues to allow for the update for RimWorld 1.0.
JecsTools JecsTools - Wall Placeworker Update
The wall placeworker now also allows other types of walls.
JecsTools JecsTools - BuildingExtension Update
Adds new BuildingExtension class to allow for bypasses to SpawningWipes. Perfect for adding furniture on top of existing tables.
JecsTools JecsTools - Xen's Ranged Fixes
Added a max range check to make GetInRangeToil fire for pawns who target enemies outside of max range.
JecsTools JecsTools - Hospitality Fix
A (potential) fix for an issue shared between Hospitality and JecsTools.