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Releases: jecrell/JecsTools

JecsTools JecsTools - Codecleanup

03 Nov 05:02
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Removed unneeded assemblies from source. Properly includes ThinkNode.dll in the correct location for public usage.

JecsTools JecsTools - ThinkNodeConditionsbyAliceCecil

03 Nov 04:42
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Adds ThinkNode_ConditionalWorkTypeDefs, ThinkNodes.JobGiver_Capture, JobGiver_GoToClosestThingDef, ThinkNode_ConditionalHediff, ThinkNodes.ThinkNode_ConditionalHunter, ThinkNode_ConditionalDelay, ThinkNode_ConditionalMissingHuntingWeapon by AliceCecil

JecsTools JecsTools - CompProperties_AnimatedOverAdded

29 Oct 12:10
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CompProperties_AnimatedOver added by AliceCecil to draw on top of existing ThingDefs.

JecsTools JecsTools - BuildingCompAnimatedbyAliceCecil

28 Oct 08:25
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AliceCecil has adjusted the CompAnimated code to support buildings and other objects (ThingWithComps).

JecsTools JecsTools - Fixedcastingissuewithabilities

19 Oct 01:18
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Added a try and catch to the ProjectileExtension Harmony patch for CanHitCellFromCellIgnoringRange. This should allow for proper ability casting again.

JecsTools JecsTools - 1.0InitialRelease

18 Oct 12:38
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Changed very few issues to allow for the update for RimWorld 1.0.

JecsTools JecsTools - Wall Placeworker Update

02 Oct 14:21
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The wall placeworker now also allows other types of walls.

JecsTools JecsTools - BuildingExtension Update

30 Sep 07:31
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Adds new BuildingExtension class to allow for bypasses to SpawningWipes. Perfect for adding furniture on top of existing tables.

JecsTools JecsTools - Xen's Ranged Fixes

22 Sep 03:37
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Added a max range check to make GetInRangeToil fire for pawns who target enemies outside of max range.

JecsTools JecsTools - Hospitality Fix

17 Sep 13:31
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A (potential) fix for an issue shared between Hospitality and JecsTools.