diff --git a/1.3/Assemblies/DoorsExpanded.dll b/1.3/Assemblies/DoorsExpanded.dll
index 359c99a..8ad571d 100644
Binary files a/1.3/Assemblies/DoorsExpanded.dll and b/1.3/Assemblies/DoorsExpanded.dll differ
diff --git a/About/About.xml b/About/About.xml
index 43ba2f1..1c3c564 100644
--- a/About/About.xml
+++ b/About/About.xml
@@ -18,7 +18,7 @@
https://github.com/pardeike/HarmonyRimWorld/releases/latest
- 1.4.0.0 (08-08-2021)
+ 1.4.0.1 (09-10-2021)
Adds new types and sizes of doors to RimWorld and an extensible framework for other mods to add such doors.
@@ -42,6 +42,13 @@ Cade Perkinson, Jay Sacane, John Pahl, Tankok1998 also known as the Shermanlover
========================
Changelog
========================
+1.4.0.1 (09-10-2021)
+========================
+Fix crash due to infinite recursion in RW 1.3.3116+
+Fix blueprints and frames of our doors not having proper labels
+Fix CompProperties_PostProcessText not being removed after processing if not in dev mode (minor optimization)
+Update PlaceWorker_OnTopOfWalls to consider smoothed buildings as walls (note: if JecsTools is loaded before Doors Expanded, this fix won't apply for the time being)
+
1.4.0.0 (08-08-2021)
========================
Note: Starting from this version, changes only apply to RimWorld 1.3+.
diff --git a/About/Changelog.txt b/About/Changelog.txt
index c81905b..c8feaab 100644
--- a/About/Changelog.txt
+++ b/About/Changelog.txt
@@ -1,3 +1,10 @@
+1.4.0.1 (09-10-2021)
+========================
+Fix crash due to infinite recursion in RW 1.3.3116+
+Fix blueprints and frames of our doors not having proper labels
+Fix CompProperties_PostProcessText not being removed after processing if not in dev mode (minor optimization)
+Update PlaceWorker_OnTopOfWalls to consider smoothed buildings as walls (note: if JecsTools is loaded before Doors Expanded, this fix won't apply for the time being)
+
1.4.0.0 (08-08-2021)
========================
Note: Starting from this version, changes only apply to RimWorld 1.3+.
diff --git a/About/Manifest.xml b/About/Manifest.xml
index ad90f22..dd17c7e 100644
--- a/About/Manifest.xml
+++ b/About/Manifest.xml
@@ -1,7 +1,7 @@
DoorsExpanded
- 1.4.0.0
+ 1.4.0.1
https://raw.githubusercontent.com/jecrell/DoorsExpanded/master/About/Manifest.xml
diff --git a/About/Version.txt b/About/Version.txt
index 149bb3c..10be734 100644
--- a/About/Version.txt
+++ b/About/Version.txt
@@ -1 +1 @@
-1.4.0.0
+1.4.0.1
diff --git a/Source/Building_DoorRegionHandler.cs b/Source/Building_DoorRegionHandler.cs
index 931587a..aa94917 100644
--- a/Source/Building_DoorRegionHandler.cs
+++ b/Source/Building_DoorRegionHandler.cs
@@ -84,19 +84,10 @@ public Building_DoorExpanded ParentDoor
public override void SpawnSetup(Map map, bool respawningAfterLoad)
{
TLog.Log(this);
- // Building_Door.SpawnSetup calls BlockedOpenMomentary, which will be delegating to Building_DoorExpanded.
- // Since that Building_DoorExpanded may not be spawned yet, we want to avoid this.
- // Building_Door.SpawnSetup also calls ClearReachabilityCache, which is redundant with Building_DoorExpanded
- // (although not harmful).
- // So we skip calling Building_Door.SpawnSetup (via base.SpawnSetup) and instead call Building.SpawnSetup.
- var Building_SpawnSetup = (Action