This is a prototype Java project for a game where the player has to guide waves of aircrafts to their corresponding airport. The program can be executed either in game mode (still a WIP) or in auto mode, where the aircrafts will search automatically for the shortest path to the airports trying to avoid collisions with others. The latter implements a customized A* algorithm for searching paths in a three dimensional space. Source code is in Spanish.
Build on Linux executing ./buildScript.sh
Execute the generated JAR using java -jar EspacioAereo.jar
There are example game maps for loading on the parametros folder
Made by Juan C. Alvarez and Andres R. Alvarez