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2.1.cpp
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2.1.cpp
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#include <iostream>
#include <cstring>
using namespace std;
typedef struct node{
int data;
node *next;
}node;
bool hash[100];
node* init(int a[], int n){
node *head, *p;
for(int i=0; i<n; ++i){
node *nd = new node();
nd->data = a[i];
if(i==0){
head = p = nd;
continue;
}
p->next = nd;
p = nd;
}
return head;
}
void removedulicate(node *head){
if(head==NULL) return;
node *p=head, *q=head->next;
hash[head->data] = true;
while(q){
if(hash[q->data]){
node *t = q;
p->next = q->next;
q = p->next;
delete t;
}
else{
hash[q->data] = true;
p = q; q = q->next;
}
}
}
void removedulicate1(node *head){
if(head==NULL) return;
node *p, *q, *c=head;
while(c){
p=c; q=c->next;
int d = c->data;
while(q){
if(q->data==d){
node *t = q;
p->next = q->next;
q = p->next;
delete t;
}
else{
p = q; q = q->next;
}
}
c = c->next;
}
}
void print(node *head){
while(head){
cout<<head->data<<" ";
head = head->next;
}
cout<<endl;
}
int main(){
int n = 10;
int a[] = {
3, 2, 1, 3, 5, 6, 2, 6, 3, 1
};
memset(hash, false, sizeof(hash));
node *head = init(a, n);
removedulicate1(head);
print(head);
return 0;
}